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Virtual world

Known as: Virtual city, On-world, 3D web 
A virtual world or massively multiplayer online world (MMOW) is a computer-based simulated environment populated by many users who can create a… 
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Papers overview

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Highly Cited
2009
Highly Cited
2009
  • S. Warburton
  • British Journal of Educational Technology
  • 2009
  • Corpus ID: 597339
Second Life (SL) is currently the most mature and popular multi-user virtual world platform being used in education. Through an… 
Highly Cited
2005
Highly Cited
2005
Online three-dimensional (3D) virtual worlds are emerging technologies that offer unique learning opportunities for traditional… 
Highly Cited
2003
Highly Cited
2003
This paper examines the relationship between simulation and experiment. Many discussions of simulation, and indeed the term… 
Highly Cited
2002
Highly Cited
2002
In effect, I suppose I was unknowingly using my second reality as a social experiment and it has become very much a learning… 
Highly Cited
1999
Highly Cited
1999
From the Publisher: Conversation and Community: Discourse in a Social MUD is an examination of the Speech community in an… 
Highly Cited
1997
Highly Cited
1997
A new visual medium, Virtualized Reality, immerses viewers in a virtual reconstruction of real-world events. The Virtualized… 
Highly Cited
1996
Highly Cited
1996
People have severe problems wayfinding in large virtual worlds. However, current implementations of virtual worlds provide little… 
Highly Cited
1995
Highly Cited
1995
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy… 
Highly Cited
1993
Highly Cited
1993
Fuzzy cognitive maps (FCM) can structure virtual worlds that change with time. An FCM links causal events, actors, values, goals… 
Highly Cited
1970
Highly Cited
1970
This is a brief essay, we call "think-pieces", designed to stimulate a discussion on a particular topic. The topic for this…