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Virtual world
Known as:
Virtual city
, On-world
, 3D web
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A virtual world or massively multiplayer online world (MMOW) is a computer-based simulated environment populated by many users who can create a…
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Related topics
Related topics
50 relations
3D computer graphics
Avatar (computing)
Behavior authoring
Blue Mars
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Combining Video and Player Telemetry for Evidence-based Decisions in Soccer
H. Johansen
,
S. Pettersen
,
P. Halvorsen
,
Dag Johansen
International Congress on Sport Sciences Research…
2018
Corpus ID: 2379275
Technology is changing how soccer clubs train and interact with their supporters. Systems that provide ac- quisition and…
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2009
2009
Foreign language learning in Second Life and the implications for resource provision in academic libraries
Stefanie Hundsberger
2009
Corpus ID: 157189257
The Arcadia Programme has been funded by a generous grant from the Arcadia Fund. http://www.arcadiafund.org.uk
2009
2009
Spatial camera orientation control by rotation‐minimizing directed frames
R. Farouki
,
C. Giannelli
Comput. Animat. Virtual Worlds
2009
Corpus ID: 10413390
The use of rotation‐minimizing directed frames (RMDFs) for defining smoothly varying camera orientations along given spatial…
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2008
2008
A Group Decision Support System for Staging of Cancer
M. Miranda
,
A. Abelha
,
M. Santos
,
J. Machado
,
J. Neves
eHealth Conference
2008
Corpus ID: 14535638
The TNM classification system was developed as a tool for physicians to stage different types of cancer based on standard…
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2006
2006
Mobile Intelligent Agents to Fight Cyber Intrusions
J. Nogueira
2006
Corpus ID: 56152654
The purpose of this paper is to introduce a synthesis based on a multi-agent systems (MAS) approach with a practical case used to…
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2003
2003
Cooperating autonomous smart devices
F. Ramparany
,
O. Boissier
,
Henri Brouchoud
2003
Corpus ID: 18863497
Pervasive and ambient intelligence will involve interaction coordination and cooperation among more and more smart devices…
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2002
2002
Cognition and the Web: Moving from Theory to Web Design
M. Czerwinski
,
K. Larson
2002
Corpus ID: 64388664
The links from basic cognitive theory to applied web design practice are not as strong as we would like to see. This chapter…
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2000
2000
VRML Possibilities: The Evolution of the Glasgow Model
Gareth Ennis
,
M. Lindsay
IEEE Multim.
2000
Corpus ID: 206478384
During the 1980s, ABACUS (Architecture and Building Aids Computer Unit, Strathclyde), in the Department of Architecture at the…
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1999
1999
The Fully Immersive CAVE
Johan Ihr
,
Kicki J. Frisch
1999
Corpus ID: 15864758
Recently, a six-surface, fully immersive C A VE VR system was constructed at the Center for Parallel Computers in Stockholm…
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1993
1993
Database and display algorithms for interactive visualization of architectural models
T. Funkhouser
,
C. Séquin
1993
Corpus ID: 60622160
This thesis describes a system for interactive walkthroughs of large, fully furnished architectural models. Realistic-looking…
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