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While many reports espouse the potential impact that 3-D virtual worlds are expected to have on teaching and learning in higher… Expand Second Life (SL) is currently the most mature and popular multi-user virtual world platform being used in education. Through an… Expand This is a brief essay, we call "think-pieces", designed to stimulate a discussion on a particular topic. The topic for this… Expand Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home… Expand Online three-dimensional (3D) virtual worlds are emerging technologies that offer unique learning opportunities for traditional… Expand This paper examines the relationship between simulation and experiment. Many discussions of simulation, and indeed the term… Expand In effect, I suppose I was unknowingly using my second reality as a social experiment and it has become very much a learning… Expand The role of computers in the modern office has divided ouractivities between virtual interactions in the realm of thecomputer and… Expand A new visual medium, Virtualized Reality, immerses viewers in a virtual reconstruction of real-world events. The Virtualized… Expand This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy… Expand