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Behavior authoring

Behavior authoring is a technique that is widely used in crowd simulations and in simulations and computer games that involve multiple autonomous or… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
  • M. Dawe
  • 2019
  • Corpus ID: 208116790
While there are many different architectures for an AI programmer to pick from, behavior trees are one of the most popular… 
2019
2019
Interactive authoring of collaborative, context-dependent virtual agent behaviors can be challenging. Current approaches often… 
2014
2014
In this paper, we explore a design solution that would enable novice users to successfully author AI behaviors. We detail on the… 
2011
2011
There has been growing academic and industry interest in the behavioral animation of autonomous actors in virtual worlds. However… 
2009
2009
The design of interactive experiences is increasingly important in our society. Examples include interactive media, computer… 
2009
2009
Behavior authoring for computer games involves writing behaviors in a programming language. This method is cumbersome and… 
2009
2009
Behavior authoring for CGF (Computer Generated Force) character involve specifying how and when actions take place, such that… 
2008
2008
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by… 
2004
2004
Behavioral animation design acts an important part in animation production. Authoring behaviors for virtual characters means to… 
1997
1997
In creating interactive 3-D applications, conventional textual programming languages are currently used to describe the behavior…