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Crowd simulation
Crowd simulation is the process of simulating the movement of a large number of entities or characters; this technique is now commonly used in 3D…
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Related topics
Related topics
15 relations
Broader (2)
3D computer graphics
Computer animation
Artificial intelligence
Behavior authoring
Computer graphics
Golaem Crowd
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Parallel Crowd Simulation Based on Power Law
Ji Wang
,
Tianlu Mao
,
Xiyuan Song
,
Shaohua Liu
,
Hao Jiang
,
Zhaoqi Wang
International Conference on Virtual Reality and…
2018
Corpus ID: 155107972
Crowd simulation technology is increasingly used in the fields of film, animation, games, military training, and public safety…
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2016
2016
Multi-Label Answer Aggregation for Crowdsourcing
T. Nguyen
2016
Corpus ID: 16517184
Crowdsourcing has been widely established as a means to enable human computation at large scale, in particular for tasks that…
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Review
2010
Review
2010
Survey on realistic behavior in crowd animation
Yunbo Rao
,
Leiting Chen
,
Jun Zhou
,
Yan-mei Li
Journal of Computer Applications
2010
Corpus ID: 60513040
2010
2010
Recent Advances on Human Crowd Simulation
Tianlu Mao
,
Hao Jiang
,
Shihong Xia
,
Zhaoqi Wang
International Journal of Virtual Reality
2010
Corpus ID: 26575859
—Human crowd simulation is a new technology in the virtual reality field. Since it could simulate evacuation, it has strong…
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2008
2008
GPU Crowd Simulation
Jeremy Shopf
,
J. Barczak
2008
Corpus ID: 17212830
We present a GPU-friendly path-planning framework for largescale crowd simulation (Figure 1). This framework has been used to…
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Review
2008
Review
2008
CROWD SIMULATION FOR ANCIENT MALACCA VIRTUAL WALKTHROUGH
MohamedAdi Bin Mohamed Azahar
,
M. S. Sunar
,
A. Bade
,
D. Daman
2008
Corpus ID: 73581324
The recreation of virtual cultural heritage sites and urban environment simulations has become more common nowadays. However, an…
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2008
2008
Network Science and Crowd Behavior Metrics
E. Mezzacappa
,
G. Cooke
,
Kenneth Yagrich
2008
Corpus ID: 1992320
Abstract : ARDEC's Target Behavioral Response Laboratory is currently conducting research on methods for crowd laboratory…
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2007
2007
Continuous Motion Graph for Crowd Simulation
Mankyu Sung
International Conference on E-learning and Games
2007
Corpus ID: 31022140
This paper presents a new constrained motion synthesis algorithm for crowd. The algorithm is based on a novel continuous motion…
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2007
2007
A Crowd Simulation Platform with Communication Mechanism and Customized Events
2007
Corpus ID: 18518162
在電腦動畫的領域裡,模擬人群的應用逐漸在電 玩、電影及動線規劃等應用上,扮演著重要的角色。 過去的人群模擬研究著重於碰撞避免及隊形維持,對 於人群的互動機制則較少貢獻。我們利用 bottom-up…
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2002
2002
Simulating pedestrian crowd behaviour in virtual cities NON
David Marchal
,
Rapport DE Stage
,
Non Confidentiel
2002
Corpus ID: 17690589
In games, entertainment, medical and architectural applications, the creation of virtual city environments has recently became…
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