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Crowd simulation

Crowd simulation is the process of simulating the movement of a large number of entities or characters; this technique is now commonly used in 3D… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Crowd simulation technology is increasingly used in the fields of film, animation, games, military training, and public safety… 
2016
2016
Crowdsourcing has been widely established as a means to enable human computation at large scale, in particular for tasks that… 
2016
2016
This work presents an agent based behavioural model that simulates decision making ability of individual characters of primary… 
2016
2016
Real-time crowd simulation is a challenging task that demands a careful consideration of the classic trade-off between accuracy… 
2010
2010
—Human crowd simulation is a new technology in the virtual reality field. Since it could simulate evacuation, it has strong… 
2008
2008
Abstract : ARDEC's Target Behavioral Response Laboratory is currently conducting research on methods for crowd laboratory… 
Review
2008
Review
2008
The recreation of virtual cultural heritage sites and urban environment simulations has become more common nowadays. However, an… 
2008
2008
We present a GPU-friendly path-planning framework for largescale crowd simulation (Figure 1). This framework has been used to… 
2007
2007
This paper presents a new constrained motion synthesis algorithm for crowd. The algorithm is based on a novel continuous motion… 
2007
2007
  • 2007
  • Corpus ID: 18518162
在電腦動畫的領域裡,模擬人群的應用逐漸在電 玩、電影及動線規劃等應用上,扮演著重要的角色。 過去的人群模擬研究著重於碰撞避免及隊形維持,對 於人群的互動機制則較少貢獻。我們利用 bottom-up…