Computer graphics

Known as: Graphics primitives, CG, Triangle primitives 
Computer graphics are pictures and movies created using computers – usually referring to image data created by a computer specifically with help from… (More)
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Papers overview

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Highly Cited
2000
Highly Cited
2000
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer… (More)
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Highly Cited
1996
Highly Cited
1996
For a complete copy of the book, please visit the MorganKaufmann website or Amazon.com. 
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Highly Cited
1995
Highly Cited
1995
Wavelets are a mathematical tool for hierarchically decomposing functions. They allow a function to be described in terms of a… (More)
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Highly Cited
1993
Highly Cited
1993
People are all around us. They inhabit our home, workplace, entertainment, and environment. Their presence and actions are noted… (More)
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Highly Cited
1993
Highly Cited
1993
Image rendering maps scene parameters to output pixel values; animation maps motion-control parameters to trajectory values… (More)
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Highly Cited
1992
Highly Cited
1992
This paper discusses how interval analysis can be used to solve a wide variety of problems in computer graphics. These problems… (More)
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Highly Cited
1991
Highly Cited
1991
This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures… (More)
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Highly Cited
1990
Highly Cited
1990
We present a new method for animating water based on a simple, rapid and stable solution of a set of partial differential… (More)
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Highly Cited
1986
Highly Cited
1986
Ray tracing, ray casting, and other forms of point sampling are important techniques in computer graphics, but their usefulness… (More)
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Highly Cited
1977
Highly Cited
1977
Shadows are advocated for improved comprehension and enhanced realism in computer-synthesized images. A classification of shadow… (More)
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