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Computer animation
Known as:
Computer-animated series
, Animation software
, Computer-animated films
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Computer animation, or CGI, is the process used for generating animated images. The more general term computer-generated imagery encompasses both…
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Related topics
Related topics
50 relations
3D computer graphics
Adobe Animate
Alice
Ancient Qumran:
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Voices from the Anglo-Saxon world: Accents and dialects across film genres
S. Bruti
,
Gianmarco Vignozzi
2016
Corpus ID: 194660663
In this paper we mean to focus on the representation of sociolinguistic variation across social classes in two radically…
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2008
2008
A web oriented function-based volume modeling framework
T. Vilbrandt
,
O. Fryazinov
,
C. Stamm
,
A. Pasko
2008
Corpus ID: 49528712
The paper presents a web-oriented function-based modeling framework utilizing a high-level volume modeling language for defining…
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Review
2007
Review
2007
Using Digital Storytelling to Stimulate Discussion in Army Professional Forums
A. Cianciolo
,
Dominic Cianciolo
,
Michael I. Prevou
,
R. Morris
2007
Corpus ID: 263863583
Online communities of practice cannot achieve organizational impact without member activity – discussion that leads to knowledge…
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2003
2003
A TAXONOMY OF VISUALIZATION TECHNIQUES FOR SIMULATION IN PRODUCTION AND LOGISTICS
P. Sanchez
,
D. Ferrin
,
D. Morrice
2003
Corpus ID: 19249225
Simulation has become one of the most important techniques with regard to manufacturing and logistics systems. During modeling…
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2003
2003
Semantic representation of events in 3D animation
Min-Hua Ma
,
P. Mckevitt
2003
Corpus ID: 60916577
There is a need for semantic representations that can bridge the gap between linguistic inputs verbs and their corresponding…
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2002
2002
Animation with Threshold Textures
O. Veryovka
Graphics Interface
2002
Corpus ID: 5207742
We present a method for frame coherent texturing and hatching of 3D models with a discrete set of colors. Our technique is…
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2002
2002
Constructing A Realistic Face Model of An Individual for Expression Animation
Yu Zhang
,
E. Prakash
,
E. Sung
2002
Corpus ID: 16742523
This paper presents a method for creating photorealistic textured 3D face models of specific people for dynamic facial expression…
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2001
2001
Real-Time Character Animation for Computer Games
E. Anderson
2001
Corpus ID: 18080811
The importance of real-time character animation in computer games has increased considerably over the past decade. Due to…
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1999
1999
Fast Animation of Amorphous and Gaseous Phenomena
Scott A. King
,
R. Crawfis
,
W. Reid
1999
Corpus ID: 15196460
We present a technique to animate amorphous materials such as fire, smoke and dust in real-time on graphics hardware with…
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1992
1992
3-D computer animation
J. Vince
1992
Corpus ID: 7832055
An ideal self-study text, this book presents a lucid and accessible guide to modern techniques for 3-dimensional computer…
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