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Computer animation
Known as:
Computer-animated series
, Animation software
, Computer-animated films
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Computer animation, or CGI, is the process used for generating animated images. The more general term computer-generated imagery encompasses both…
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Related topics
Related topics
50 relations
3D computer graphics
Adobe Animate
Alice
Ancient Qumran:
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
Validation of the ABZ landing gear system using ProB
L. Ladenberger
,
Dominik Hansen
,
Harald Wiegard
,
J. Bendisposto
,
M. Leuschel
International Journal on Software Tools for…
2014
Corpus ID: 14557133
In this article, we present our formalization of the ABZ landing gear case study in Event-B. The development was carried out…
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2012
2012
High quality lip-sync animation for 3D photo-realistic talking head
Lijuan Wang
,
Wei Han
,
F. Soong
IEEE International Conference on Acoustics…
2012
Corpus ID: 14635094
We propose a new 3D photo-realistic talking head with high quality, lip-sync animation. It extends our prior high-quality 2D…
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Highly Cited
2003
Highly Cited
2003
Behavior3D: an XML-based framework for 3D graphics behavior
Raimund Dachselt
,
E. Rukzio
International Conference on 3D Technologies for…
2003
Corpus ID: 16619545
Success of 3D applications on the Web inherently depends on object behavior and interaction. Current Web3D formats often fall…
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Highly Cited
2002
Highly Cited
2002
An extensible and scalable Content Adaptation Pipeline architecture to support heterogeneous clients
T. Phan
,
George Zorpas
,
R. Bagrodia
Proceedings 22nd International Conference on…
2002
Corpus ID: 530424
The importance of middleware and content adaptation has previously been demonstrated for pervasive use of Web-based applications…
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Highly Cited
2001
Highly Cited
2001
Graph Drawing in Motion II
C. Friedrich
,
Michael E. Houle
International Symposium Graph Drawing and Network…
2001
Corpus ID: 6449078
Enabling the user of a graph drawing system to preserve the mental map between two different layouts of a graph is a major…
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Highly Cited
1999
Highly Cited
1999
Introducing technology in the classroom: PowerPoint as a first step
Lisa Daniels
Journal of Computing in Higher Education
1999
Corpus ID: 36821228
DESPITE THE PUSH for more technology, the majority of professors have not introduced technology into the classroom. For some…
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Highly Cited
1999
Highly Cited
1999
MODEL BASED FACE RECONSTRUCTION FOR ANIMATION
Won-Sook Lee
,
P. Kalra
,
N. Thalmann
1999
Corpus ID: 15460857
In this paper, we present a new semiautomatic method to reconstruct 3D facial model for animation from two orthogonal pictures…
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1998
1998
Generating Coordinated Natural Language and 3D Animations for Complex Spatial Explanations
Stuart G. Towns
,
Charles B. Callaway
,
James C. Lester
AAAI/IAAI
1998
Corpus ID: 192409
Dynamically providing students with clear explanations of complex spatial concepts is critical for a broad range of knowledge…
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Highly Cited
1996
Highly Cited
1996
Computer animation
N. Magnenat-Thalmann
,
D. Thalmann
CSUR
1996
Corpus ID: 17449732
Introduction The main goal of computer animation is to synthesize the desired motion effect which is a mixing of natural…
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Highly Cited
1985
Highly Cited
1985
TWIXT: A 3D animation system
J. Gómez
Computers & graphics
1985
Corpus ID: 11495719
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