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Avatar (computing)

Known as: Avatar machine, Buddy icons, Picon (Apple) 
In computing, an avatar is the graphical representation of the user or the user's alter ego or character. It may take either a three-dimensional form… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Review
2011
Review
2011
This paper examines the construct of social presence and develops an instrument to measure social presence in distance higher… 
Highly Cited
2010
Highly Cited
2010
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense… 
Highly Cited
2010
Highly Cited
2010
This paper reports an experiment that investigated people's body ownership of an avatar that was observed in a virtual mirror… 
Highly Cited
2010
Highly Cited
2010
This paper explores and discusses arguments for the use of virtual environments and interactive avatars in supporting the… 
Highly Cited
2009
Highly Cited
2009
This paper highlights the potential of three-dimensional multi-user environments such as Second Life (SL) from the perspective of… 
Highly Cited
2005
Highly Cited
2005
In this article I generalize ecological theory by developing the notion of separate but linked ecologies. I characterize an… 
Highly Cited
1998
Highly Cited
1998
Although avatars may resemble animated communicating interface agents, they have for the most part not profited from recent…