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Console game
Known as:
Console games
, Console video game
, Console video games
A console game is a form of interactive multimedia used for entertainment. The game consists of manipulable images (and usually sounds) generated by…
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Related topics
Related topics
19 relations
2.5D
Adobe Flash
Arcade game
Console application
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Improving the Length of Customer Relationships on the Mobile Computer Game Business
Erno Vanhala
,
Jussi Kasurinen
International Conference on Advanced Information…
2016
Corpus ID: 37883909
Long lasting customer relationships have proven to be beneficial to the success of a company. The computer game business has…
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2013
2013
Natural preparation behavior synthesis
Hubert P. H. Shum
,
Ludovic Hoyet
,
Edmond S. L. Ho
,
T. Komura
,
F. Multon
Comput. Animat. Virtual Worlds
2013
Corpus ID: 15858060
Humans adjust their movements in advance to prepare for the forthcoming action, resulting in efficient and smooth transitions…
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2010
2010
Sticking to their guns: the impact of the culture and organisational practices of video games studios on the technological trajectory of the console games sector
J. Mateos-Garcia
,
A. Grantham
,
J. Sapsed
,
E. Steinmueller
,
G. Voss
2010
Corpus ID: 55041941
Analyses of path-dependence that consider explicitly the linkages between dynamics present at different levels of analysis are…
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2009
2009
Blind Children Learning Science through Audio-Based Interactive Software
Jaime Sánchez
,
Miguel Elías
2009
Corpus ID: 52107874
The literature sustains that there is a clear need for science-oriented software for blind children. In this research we present…
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2008
2008
Game Console Controller Interface for People with Disability
F. Iacopetti
,
L. Fanucci
,
R. Roncella
,
D. Giusti
,
A. Scebba
Computational Intelligence in Security for…
2008
Corpus ID: 14023890
This paper presents an interface device allowing people with upper limbs disabilities to play with console video games. Typical…
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2008
2008
Language Learners & Computer Games: From Space Invaders to Second Life
G. Stanley
,
K. Mawer
2008
Corpus ID: 61982912
Play is older than culture, for culture, however inadequately defined, always presupposes human society, and animals have not…
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2007
2007
Video Game Console Audio: Evolution and Future Trends
Kyusik Chang
,
G. Kim
,
Taeyong Kim
Computer Graphics, Imaging and Visualization
2007
Corpus ID: 15780039
Rapidly advancing technologies and the increasing role of computers give the computer game boundless potential for the future…
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2006
2006
Paranoia Syndrome – A Pervasive Multiplayer Game using PDAs , RFID , and Tangible Objects
Guido Heumer
,
D. Carlson
,
+4 authors
Andreas Schrader
2006
Corpus ID: 16505544
In this paper we present Paranoia Syndrome as a novel hybrid game approach. Paranoia Syndrome combines classic multiplayer…
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2005
2005
Composing Space: Cinema and Computer Gaming - The Macro-Mise en Scene and Spatial Composition.
Mike Jones
2005
Corpus ID: 14913345
For some time the influence of cinema on computer gaming has been immediately recognizable but recent years have seen a reversal…
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Review
1993
Review
1993
Video games and epilepsy. National survey of photosensitivity and seizures induced by electronic screen games (video games, console games, computer games): Interim findings
J. Quirk
,
S. Smith
,
J. Sander
,
S. Shorvon
,
P. Allen
,
Bdotaicsu Great
1993
Corpus ID: 61328036
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