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Arcade game
Known as:
Amusement machine
, Arcade flight
, Electro-mechanical game
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An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement…
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Related topics
Related topics
50 relations
1943: The Battle of Midway
2.5D
Atari
Aztez
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Testing predictors of eruptivity using parametric flux emergence simulations
C. Guennou
,
E. Pariat
,
N. Vilmer
,
J. Leake
2017
Corpus ID: 54616694
Solar flares and coronal mass ejections (CMEs) are among the most energetic events in the solar system, impacting the near-Earth…
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2016
2016
Learning to Prune Dominated Action Sequences in Online Black-Box Planning
Yuu Jinnai
,
A. Fukunaga
AAAI Conference on Artificial Intelligence
2016
Corpus ID: 29152662
Black-box domains where the successor states generated by applying an action are generated by a completely opaque simulator…
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2016
2016
CHAIN RECONNECTIONS OBSERVED IN SYMPATHETIC ERUPTIONS
N. Joshi
,
B. Schmieder
,
T. Magara
,
Yang Guo
,
G. Aulanier
2016
Corpus ID: 76653118
The nature of various plausible causal links between sympathetic events is still a controversial issue. In this work, we present…
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2015
2015
ON THE ORIGIN OF THE EXTREME-ULTRAVIOLET LATE PHASE OF SOLAR FLARES
Kai Liu
,
Jie Zhang
,
Yuming Wang
,
Xin Cheng
2015
Corpus ID: 56114163
Solar flares typically have an impulsive phase that is followed by a gradual phase as best seen in soft X-ray emissions. A recent…
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Highly Cited
2010
Highly Cited
2010
RECONNECTION OUTFLOWS AND CURRENT SHEET OBSERVED WITH HINODE/XRT IN THE 2008 APRIL 9 “CARTWHEEL CME” FLARE
S. Savage
,
D. McKenzie
,
K. Reeves
,
T. Forbes
,
D. Longcope
2010
Corpus ID: 119122240
Supra-arcade downflows (SADs) have been observed with Yohkoh/SXT (soft X-rays (SXR)), TRACE (extreme ultraviolet (EUV)), SOHO…
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Highly Cited
2009
Highly Cited
2009
Videogames in Computer Space: The Complex History of Pong
H. Lowood
IEEE Annals of the History of Computing
2009
Corpus ID: 7653073
The earliest digital games emerged out of laboratories and research centers in the 1960s and 1970s. The intertwined histories of…
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2008
2008
A Multiple-perspectives Construct of the American Global City
Herman L. Boschken
2008
Corpus ID: 34545636
The term `global city' bestows an image of an urban place that is contemporary, international, multicultural, `wired…
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2006
2006
Supporting collaborative reflection with passive image capture
Rowanne Fleck
,
G. Fitzpatrick
2006
Corpus ID: 15399438
Collaborative learning, and the role of reflection in supporting such learning, is gaining attention across a number of domains…
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Highly Cited
2005
Highly Cited
2005
The psychology of music in gambling environments: An observational research note
M. Griffiths
,
J. Parke
2005
Corpus ID: 5558653
Effects of the listening context on responses to music largely have been neglected despite the prevalence of music in our…
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Highly Cited
2002
Highly Cited
2002
High Versus Low Aggressive Priming During Video- Game Training: Effects on Violent Action During Game Play, Hostility, Heart Rate, and Blood Pressure
Cameron D. Panee
,
M. Ballard
2002
Corpus ID: 145174897
Playing violent video games is related to increased negative affect and cardiovascular reactivity. We examined the influence of…
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