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2.5D

Known as: Pseudo-3D, 21/2D, 2½-D 
Common in video games, these projections have also been useful in geographic visualization (GVIS) to help understand visual-cognitive spatial… 
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Papers overview

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Highly Cited
2017
Highly Cited
2017
Convolutional Neural Networks (CNN) have been regarded as a powerful class of models for image recognition problems. Nevertheless… 
Highly Cited
2014
Highly Cited
2014
We present a state-of-the-art speech recognition system developed using end-to-end deep learning. Our architecture is… 
Highly Cited
2011
Highly Cited
2011
Extra memory allows parallel matrix multiplication to be done with asymptotically less communication than Cannon's algorithm and… 
Review
2003
Review
2003
We use a large sample of galaxies from the Two Micron All Sky Survey(2MASS) and the Sloan Digital Sky Survey (SDSS) to calculate… 
Highly Cited
2002
Highly Cited
2002
  • P. Auer
  • J. Mach. Learn. Res.
  • 2002
  • Corpus ID: 10485293
We show how a standard tool from statistics --- namely confidence bounds --- can be used to elegantly deal with situations which… 
Highly Cited
1999
Highly Cited
1999
We introduce space-time block coding, a new paradigm for communication over Rayleigh fading channels using multiple transmit… 
Highly Cited
1998
Highly Cited
1998
Scaling relationships that describe variation in population density with body size in ecological communities, such as the… 
Highly Cited
1997
Highly Cited
1997
Using narrative theory, this article explores strategic management as a form of fiction. After introducing several key narrative… 
Highly Cited
1995
Highly Cited
1995
We present randomized approximation algorithms for the maximum cut (MAX CUT) and maximum 2-satisfiability (MAX 2SAT) problems… 
Highly Cited
1991
Highly Cited
1991
General Education Foundation COMMUNICATION 6 ENG-111 English Composition I ENG-112 English Composition II MATH-SCIENCE-TECHNOLOGY…