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Triangle fan

Known as: Fan 
A triangle fan is a primitive in 3D computer graphics that saves on storage and processing time. It describes a set of connected triangles that share… Expand
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Papers overview

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2009
2009
This paper proposes a novel approach for mono-resolution 3D mesh compression, called TFAN (Triangle Fan-based compression). TFAN… Expand
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2005
2005
This paper presents a technique for decomposing a triangulated model into a set of triangle fans. We show that the triangle fan… Expand
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2005
2005
Interactive navigation of large terrain data with high resolution remote sensing satellite imagery has been a challenging problem… Expand
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2004
2004
This paper presents an algorithm for computing the nearest intersection between a ray a fan of triangles. Our approach speeds up… Expand
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2003
2003
Abstract In this paper, we propose an efficient compression algorithm for 3D triangular meshes, consisting of topology data and… Expand
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2002
2002
In this paper we present a new algorithm for compressing large 3D triangle meshes through the successive conquest of triangle… Expand
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2002
2002
Triangle meshes are currently the most popular standard modelto represent polygonal surfaces. Drawing these meshes as a set of… Expand
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2002
2002
In this paper, we propose an efficient compression algorithm for 3D triangular mesh, which is composed of connectivity data and… Expand
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2001
2001
Most of the previous multiresolution models use exclusively the triangle graphic primitive both in the data structure and in the… Expand
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2000
2000
Multiresolution modellingof polygonal surface meshes has been presented as a solution for the interactive visualisation of scenes… Expand
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