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Graphics pipeline
Known as:
Pipeline
, 3D graphics pipeline
, Vertex lighting
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In 3D computer graphics, the graphics pipeline or rendering pipeline refers to the sequence of steps used to create a 2D raster representation of a…
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Related topics
Related topics
50 relations
3D computer graphics
ATI Radeon R200 series
ATI video card suffixes
Blade Runner
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Broader (2)
3D rendering
Graphics hardware
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2010
Highly Cited
2010
Design of High-speed Modified Booth Multipliers Operating at GHz Ranges
Soojin Kim
,
Kyeongsoon Cho
2010
Corpus ID: 17071803
— This paper describes the pipeline architecture of high-speed modified Booth multipliers. The proposed multiplier circuits are…
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2009
2009
Nonlinear Magnification
Edward L. Robertson
,
T. A. Keahey
Encyclopedia of Database Systems
2009
Corpus ID: 39820063
In this dissertation we will explore nonlinear magnification as a generalization of the familiar concepts of "fisheye" or…
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2008
2008
Experimental Investigation of Deposition and Wall Growth in Water Saturated Hydrocarbon Pipelines in the Absence of Free Water
Joseph W. Nicholas
,
Laura E. Dieker
,
+4 authors
E. Sloan
2008
Corpus ID: 55729532
Using a combination of micromechanical force and flowloop measurements, hydrate deposition on a pipe wall surface was…
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Highly Cited
2003
Highly Cited
2003
Fundamentals of Computer-Aided Engineering
B. Raphael
,
I. Smith
2003
Corpus ID: 267884239
Foreword.Preface.1. Fundamental Logic and the Definition of Engineering Tasks.Three Types of Inference.Engineering Tasks.A Model…
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2001
2001
Evaluating Design Tradeoffs in Dual Speed Pipelines
Ramu Pyreddy
,
Gary S. Tyson
2001
Corpus ID: 281466
Power reduction in general purpose high performance processors designed for a wide market and wide range of applications is an…
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1998
1998
Path, Tree and Cycle Location
M. Labbé
,
G. Laporte
,
Inmaculada Rodríguez-Martín
1998
Corpus ID: 166662366
Traditional network location theory is concerned with the optimal location of facilities which can be considered as single points…
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1991
1991
Tension Bending Behavior of Buried Pipelines Under Large Ground Deformations in Active Faults
T. Ariman
,
Bor-Jen Lee
1991
Corpus ID: 125970127
This paper deals with the tensile failure of buried pipelines subject to abrupt fault movements. The pipe is modeled as a thin…
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1989
1989
Techniques for interactive manipulation of articulated bodies using dynamic analysis
D. Forsey
,
J. Wilhelms
1989
Corpus ID: 36212751
Manipulating articulated bodies for traditional keyframe computer animation is a laborious task because of the many degrees of…
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1989
1989
An Improved Method of Predicting Pressure Drop along Pneumatic Conveying Pipelines
M. Bradley
1989
Corpus ID: 110595842
Accurate estimation of the pressure drop to be expected in a pneumatic conveying pipeline is widely recognised to be the key to…
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1986
1986
Viewing Transformations of Voxel-Based Objects Via Linear Octrees
I. Gargantini
,
T. Walsh
,
Oi-Lun Wu
IEEE Computer Graphics and Applications
1986
Corpus ID: 14955643
This article gives three viewing-transformation algorithms for displaying on a screen 3D pictures represented by linear octrees…
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