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Graphics pipeline
Known as:
Pipeline
, 3D graphics pipeline
, Vertex lighting
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In 3D computer graphics, the graphics pipeline or rendering pipeline refers to the sequence of steps used to create a 2D raster representation of a…
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Related topics
Related topics
50 relations
3D computer graphics
ATI Radeon R200 series
ATI video card suffixes
Blade Runner
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Broader (2)
3D rendering
Graphics hardware
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2010
Highly Cited
2010
Design of High-speed Modified Booth Multipliers Operating at GHz Ranges
Soojin Kim
,
Kyeongsoon Cho
2010
Corpus ID: 17071803
— This paper describes the pipeline architecture of high-speed modified Booth multipliers. The proposed multiplier circuits are…
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2007
2007
Lowering mechanical degradation of drag reducers in turbulent flow
W. Brostow
,
H. E. Hagg Lobland
,
T. Reddy
,
R. Singh
,
L. White
2007
Corpus ID: 30950900
Drag reduction (DR) agents are used in several ppm concentrations to accelerate significantly the flow through conduits in oil…
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2006
2006
An object detection and recognition system for weld bead extraction from digital radiographs
M. K. Felisberto
,
H. S. Lopes
,
T. M. Centeno
,
L. Arruda
Computer Vision and Image Understanding
2006
Corpus ID: 20421640
2005
2005
An H.264/AVC decoder with 4/spl times/4-block level pipeline
Ting-An Lin
,
Sheng-Zen Wang
,
Tsu-Ming Liu
,
Chen-Yi Lee
IEEE International Symposium on Circuits and…
2005
Corpus ID: 3022418
In this paper, we propose a 4/spl times/4-block level pipelining architecture with instantaneous switching scheme and optimal…
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Highly Cited
2003
Highly Cited
2003
Fundamentals of Computer-Aided Engineering
B. Raphael
,
I. F. C. Smith
2003
Corpus ID: 267884239
Foreword.Preface.1. Fundamental Logic and the Definition of Engineering Tasks.Three Types of Inference.Engineering Tasks.A Model…
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1998
1998
Path, Tree and Cycle Location
M. Labbé
,
G. Laporte
,
Inmaculada Rodríguez-Martín
1998
Corpus ID: 166662366
Traditional network location theory is concerned with the optimal location of facilities which can be considered as single points…
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Highly Cited
1994
Highly Cited
1994
A compact volume rendering accelerator
G. Knittel
,
W. Straßer
Symposium on Volume Visualization
1994
Corpus ID: 17780826
We describe the architecture of a hardware accelerator for volume rendering. The system basically consists of four VLSI chips and…
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1994
1994
Recursive estimation for CAD model recovery
A. Azarbayejani
,
T. Galyean
,
B. Horowitz
,
A. Pentland
Proceedings of IEEE 2nd CAD-Based Vision…
1994
Corpus ID: 14579821
We describe a system for semiautomatically extracting 3-D object models from raw, uncalibrated video. The system utilizes a…
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Highly Cited
1986
Highly Cited
1986
Total-Dose Radiation and Annealing Studies: Implications for Hardness Assurance Testing
P. Winokur
,
F. Sexton
,
+4 authors
D. Turpin
IEEE Transactions on Nuclear Science
1986
Corpus ID: 42187344
A series of experiments covering a wide range of dose rate, bias, and annealing conditions has been performed on CMOS test…
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1986
1986
Viewing Transformations of Voxel-Based Objects Via Linear Octrees
I. Gargantini
,
T. Walsh
,
O. Wu
IEEE Computer Graphics and Applications
1986
Corpus ID: 14955643
This article gives three viewing-transformation algorithms for displaying on a screen 3D pictures represented by linear octrees…
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