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Graphics hardware
Known as:
Video hardware
Graphics hardware is computer hardware that generates computer graphics and allows them to be shown on a display, usually using a graphics card…
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Related topics
Related topics
17 relations
Bresenham's line algorithm
Computer graphics
Device driver
Direct Graphics Access
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2010
Review
2010
C# Game Programming: For Serious Game Creation
D. Schuller
2010
Corpus ID: 57873663
Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of…
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2009
2009
Two and Three-Dimensional Image Deconvolution on Graphics Hardware
L. Domanski
,
P. Vallotton
,
Dadong Wang
2009
Corpus ID: 18863391
The process of image formation in an optical microscope or similar imaging device results in a distortion of the true object…
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2006
2006
A High-Perpormance Parallel Thinning Approach Using a Non-Cubic Grid Structure.
David Brunner
,
Robin Strand
2006
Corpus ID: 16345836
In the past years the so-called body-centered cubic grid (bcc) has been examined and proved to be superior over Cartesian…
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2006
2006
Local Z-Buffering Rendering in Large Complex Scenes
Xiao-Xu Han
International Conference on Computer Graphics and…
2006
Corpus ID: 6957882
A novel output sensitive real-time rendering algorithm local Z-buffering for the large complex scenes is presented in this paper…
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2005
2005
Biological Sequence Alignment on Graphics Processing Units
Gerrit Voss
,
André Schröder
,
W. Müller-Wittig
,
B. Schmidt
2005
Corpus ID: 14866702
Sequence alignment is a common and often repeated task in molecular biology. The need for speeding up this treatment comes from…
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2004
2004
Realtime Isosurface Extraction with Graphics Hardware
F. Reck
,
Carsten Dachsbacher
,
R. Grosso
,
G. Greiner
,
M. Stamminger
Eurographics
2004
Corpus ID: 35952479
In this paper we introduce a method for the display of isosurfaces extracted from unstructured tetrahedral grids. Our algorithm…
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2004
2004
Resolution independent curved seams in clothing animation using a regular particle grid
Jacob Wesley Foshee
2004
Corpus ID: 61765186
Resolution Independent Curved Seams in Clothing Animation Using a Regular Particle Grid. (August 2004) Jacob W. Foshee, B.S…
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2002
2002
High-Quality Unstructured Volume Rendering on the PC Platform
StefanGuthe StefanRoettger
,
WolfgangStrasser ThomasErtl
2002
Corpus ID: 55475978
For the visualizationof volumedata the application of transferfunctionsis usedwidely. In this area the preintegration…
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2001
2001
Synthetic Human Agents for Modeling and Simulation
John F. Hopkins
,
P. Fishwick
2001
Corpus ID: 16964140
A miniature calculator is provided with a keyboard having a small opening which has a recessed operating switch which may be…
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2000
2000
Study of Supersampling Methods for Computer Graphics Hardware Antialiasing
Michael E. Goss
,
K. Wu
2000
Corpus ID: 18423326
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