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Triangle mesh
A triangle mesh is a type of polygon mesh in computer graphics. It comprises a set of triangles (typically in three dimensions) that are connected by…
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Related topics
Related topics
29 relations
.3ds
3D modeling
Computer graphics
Digital outcrop model
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Broader (3)
3D computer graphics
Mesh generation
Triangulation (geometry)
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2015
Highly Cited
2015
Vascular elasticity determined mass-spring model for virtual reality simulators
Yu Wang
,
Shuxiang Guo
,
Baofeng Gao
International Journal of Mechatronics and…
2015
Corpus ID: 17864174
In vascular interventional surgery, the virtual reality simulation is indispensable for catheter–based operation system because…
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2012
2012
The discrete variational derivative method based on discrete differential forms
Takaharu Yaguchi
,
Takayasu Matsuo
,
M. Sugihara
Journal of Computational Physics
2012
Corpus ID: 40977545
Highly Cited
2011
Highly Cited
2011
Inducing and optimizing magnetism in graphene nanomeshes
Hongxin Yang
,
M. Chshiev
,
D. Boukhvalov
,
X. Waintal
,
S. Roche
2011
Corpus ID: 41376968
Using first-principles calculations, we explore the electronic and magnetic properties of graphene nanomesh (GNM), a regular…
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2011
2011
Point-wise hierarchical reconstruction for discontinuous Galerkin and finite volume methods for solving conservation laws
Zhiliang Xu
,
Yingjie Liu
,
H. Du
,
G. Lin
,
Chi-Wang Shu
Journal of Computational Physics
2011
Corpus ID: 4984251
2011
2011
Numerical methods for solving two-dimensional aggregation population balance equations
R. Kumar
,
Jitendra Kumar
,
G. Warnecke
Computers and Chemical Engineering
2011
Corpus ID: 206920066
2008
2008
Delaunay–Voronoi Modeling of Power-Ground Planes With Source Port Correction
K. Wu
,
G. Shiue
,
Wei-Da Guo
,
Chien-Min Lin
,
R. Wu
IEEE Transactions on Advanced Packaging
2008
Corpus ID: 26180211
An efficient Delaunay-Voronoi modeling of the power-ground planes suitable directly for SPICE compatibity is proposed to deal…
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2007
2007
An adaptive steganographic algorithm for 3D polygonal meshes
Yu-Ming Cheng
,
Chung-Ming Wang
The Visual Computer
2007
Corpus ID: 1257340
This paper presents a new adaptive digital steganographic technique for three-dimensional (3D) polygonal meshes. It is based on…
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2005
2005
Surface interpolation of meshes by geometric subdivision
Xunnian Yang
Comput. Aided Des.
2005
Corpus ID: 584490
Highly Cited
2004
Highly Cited
2004
A mesh reconstruction algorithm driven by an intrinsic property of a point cloud
Hongwei Lin
,
Chiew-Lan Tai
,
Guojin Wang
Comput. Aided Des.
2004
Corpus ID: 7106123
Highly Cited
2003
Highly Cited
2003
Modeling and Rendering of Points with Local Geometry
Aravind Kalaiah
,
A. Varshney
IEEE Transactions on Visualization and Computer…
2003
Corpus ID: 10963118
We present a novel rendering primitive that combines the modeling brevity of points with the rasterization efficiency of polygons…
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