Polygon mesh

Known as: 3D polygon mesh, Edge (computer graphics), Polygonal mesh 
A polygon mesh is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling… (More)
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Review
2013
Review
2013
Nowadays, digital 3D models are in widespread and ubiquitous use, and each specific application dealing with 3D geometry has its… (More)
  • figure 1
  • table II
  • table III
  • table IV
  • table V
Is this relevant?
Highly Cited
2003
Highly Cited
2003
In this paper, we propose a novel polygonal remeshing technique that exploits a key aspect of surfaces: the intrinsic anisotropy… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
2002
Highly Cited
2002
In this paper we present a generalization of the geometry coder by Touma and Gotsman [34] to polygon meshes. We let the polygon… (More)
  • figure 1
  • table 1
  • figure 2
  • table 2
  • table 3
Is this relevant?
Highly Cited
2002
Highly Cited
2002
Wedescribetheimplementationof ahalf-edgedatastructurefor the static representationand dynamichandlingof arbitrary polygonal… (More)
  • figure 1
  • figure 2
  • figure 4
  • figure 3
Is this relevant?
Highly Cited
2001
Highly Cited
2001
This paper discusses an efficient and effective framework to decompose polygon meshes into components. This is useful in various… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
2000
Highly Cited
2000
Most schemes to compress the topology of a surface mesh have been developed for the lowest common denominator: triangulated… (More)
  • figure 1
  • figure 2
  • table 1
  • table 2
  • figure 3
Is this relevant?
Highly Cited
2000
Highly Cited
2000
This paper presents two variations of a robust watermarking method for general polygonal meshes of arbitrary topology which can… (More)
  • figure 1
  • figure 3
  • figure 2
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
1996
Highly Cited
1996
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
1994
Highly Cited
1994
Range imaging offers an inexpensive and accurate means for digitizing the shape of three-dimensional objects. Because most… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
1992
Highly Cited
1992
The polygon remains a popular graphics primitive for computer graphics application. Besides having a simple representation… (More)
  • figure 2
Is this relevant?