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Ray tracing (graphics)

Known as: Ray-trace, RT, Ray tracer 
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating… Expand
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Papers overview

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Highly Cited
2005
Highly Cited
2005
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex… Expand
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Highly Cited
2005
Highly Cited
2005
Ray tracing requires testing of many rays to determine intersections with objects. A way of reducing the computation is to… Expand
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Highly Cited
2004
Highly Cited
2004
In this paper, we present Brook for GPUs, a system for general-purpose computation on programmable graphics hardware. Brook… Expand
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Highly Cited
2000
Highly Cited
2000
From the Publisher: Realistic Ray Tracing is an innovative, in-depth look at the theory and techniques of ray tracing, a method… Expand
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Highly Cited
1990
Highly Cited
1990
Volume rendering is a technique for visualizing sampled scalar or vector fields of three spatial dimensions without fitting… Expand
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Highly Cited
1988
Highly Cited
1988
This paper is a practical guide to ray tracing for those familiar with graphics. It consists of a conceptual model of ray tracing… Expand
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Highly Cited
1987
Highly Cited
1987
Intersection calculations dominate the run time of canonical ray tracers. A common algorithm to reduce the number of intersection… Expand
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Highly Cited
1986
Highly Cited
1986
Ray tracing, ray casting, and other forms of point sampling are important techniques in computer graphics, but their usefulness… Expand
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Highly Cited
1986
Highly Cited
1986
In this article we propose algorithms that address the two basic problems encountered in generating continuous-tone images by ray… Expand
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Highly Cited
1984
Highly Cited
1984
Ray tracing is one of the most elegant techniques in computer graphics. Many phenomena that are difficult or impossible with… Expand
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