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Ambient occlusion

Known as: AO, Horizon-Based Ambient Occlusion, Occlusion 
In computer graphics, ambient occlusion is a shading and rendering technique used to calculate how exposed each point in a scene is to ambient… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
The Gemini Planet Imager instrument's adaptive optics (AO) subsystem was designed specifically to facilitate high-contrast… 
Highly Cited
2010
Highly Cited
2010
[1] The principal objective of this study is to describe the autumn sea ice regime of Hudson Bay in the context of atmospheric… 
Highly Cited
2009
Highly Cited
2009
We present evidence of high spatial synchrony in an area affected by mountain pine beetle (MPB, Dendroctonus ponderosae) across… 
Highly Cited
2006
Highly Cited
2006
The solid-state ion exchange (SSIE) of H-ZSM-5 by CuCl vapor was investigated with the objective of establishing the effects of… 
Review
2006
Review
2006
Direct exploration of exoplanets is one of the most exciting topics in astronomy. Our current efforts in this field are… 
Highly Cited
2005
Highly Cited
2005
The original ant system algorithm is simplified leading to a generalized ant colony optimization algorithm that can be used to… 
Highly Cited
2002
Highly Cited
2002
This position paper presents a UML notation for designing aspect-oriented applications. It is extracted from our experiences when… 
Highly Cited
2000
Highly Cited
2000
First light for the Keck II Natural Guide Star (NGS) Adaptive Optics (AO) facility was on the night of February 4, 1999. On the…