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Portal rendering
Known as:
Portal (computer graphics)
, Portal engine
, Cells and portals
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In computer-generated imagery and real-time 3D computer graphics, portal rendering is an algorithm for visibility determination. For example…
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Related topics
Related topics
13 relations
3D computer graphics
Beam tracing
Clipping (computer graphics)
Descent
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Broader (1)
Computer graphics
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
An Improved Scan-Line Algorithm for Rendering Arbitrary Portals
Yuting Yang
,
Houliang Kang
Advances in Intelligent Systems and Computing
2018
Corpus ID: 70207064
Portal-based rendering as one of the visibility determination methods is widely used in large-scale indoor scene. The main idea…
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2010
2010
Research on Common Portal Engine Model
Wang Zhen
2010
Corpus ID: 63792598
In order to extend the construction methods of personalized websites,the paper gives a "#"-shaped portal engine model through…
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2007
2007
3D Indoor Activity Monitoring Navigation Viewer
Peng Huang
,
Jiajun Bu
,
Chun Chen
,
Guang Qiu
,
Lijun Zhang
International Conference on Communications and…
2007
Corpus ID: 14509914
A decentralized architecture of indoor location tracking system and its intuitive 3D activity monitoring viewer - 3D Navigation…
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2006
2006
Personalized u-Portal System with Ontology and Web Services
Eun-Ha Song
,
Y. Jeon
,
Dae-Keun Si
,
L. Yang
,
Y. Jeong
,
Sung-Kook Han
International Conference on Ubiquitous…
2006
Corpus ID: 1613916
Most portal systems provide simple web services in existing web environment but cannot support semantic web environment. Moreover…
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2006
2006
Enabling Vocal Interaction in a Web Portal Environment
F. Bergenti
,
Lorenzo Lazzari
,
M. Mari
,
A. Poggi
International Conference on Web Information…
2006
Corpus ID: 4892794
The growing request of innovative, multimodal interfaces for mobile users and the need of different navigation paradigms for…
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2005
2005
Virtainer: graphical simulation of a container storage yard with dynamic portal rendering
Miguel Escrivá Gregori
,
Marcos Marti
,
Jose Manuel Sanchez
,
E. Camahort
,
J. Lluch
,
R. Vivó
International Conference on Information…
2005
Corpus ID: 9481805
The popularity of 3D graphics has grown exponentially in the latest years, which has lead to an increase in the range of…
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2003
2003
A Fragment Culling Technique for Rendering Arbitrary Portals
N. Lowe
,
A. Datta
International Conference on Conceptual Structures
2003
Corpus ID: 33762229
Portal-based rendering traditionally describes techniques that involve rendering scenes that have been partitioned into cells…
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2001
2001
Partitioning of Distributed Virtual Worlds
S. Diehl
2001
Corpus ID: 62471774
In this chapter we present techniques for spatial partitioning of scenes. These include grids, LODs, bounding boxes, binary space…
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2000
2000
Efficient Algorithms for Computing Conservative Portal Visibility Information
Walter Jiménez
,
Claudio Esperança
,
Antonio A. F. Oliveira
Computer graphics forum (Print)
2000
Corpus ID: 5707792
The number of polygons in realistic architectural models is many more than can be rendered at interactive frame rates. Typically…
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1998
1998
Visibility as an intrinsic property of geometric models
A. Bar-Lev
,
G. Elber
Proceedings. Computer Graphics International (Cat…
1998
Corpus ID: 18651674
This paper presents a technique to improves the performance of algorithms that exploits visibility based analysis in computer…
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