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Beam tracing
Beam tracing is an algorithm to simulate wave propagation.It was developed in the context of computer graphics to render 3D scenes,but it has been…
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3D computer graphics
Algorithm
Aliasing
Computer graphics
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Papers overview
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2015
2015
A hybrid method for open plan offices acoustics prediction using beam and particle tracing
J. Jagla
,
N. Noé
2015
Corpus ID: 189921757
Since open plan office users often complain of annoyance due to noise, it is critical to consider acoustic quality when designing…
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2013
2013
Perception of objective parameter variations in virtual acoustic spaces
Aglaia Foteinou
2013
Corpus ID: 109801386
This thesis investigates if reliability in objective acoustic metrics obtained for an auralized space implies accuracy and…
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2011
2011
NESTOR FACILITY INJECTION CONCEPTION
P. Gladkikh
,
I. Karnaukhov
,
A. Mytsykov
,
A. Zelinsky
2011
Corpus ID: 59419546
During the last years X-ray generator NESTOR is under construction in NSC KIPT. According to the project, 60MeV electrons are…
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2009
2009
Interactive Edge-Diffraction for Sound Propagation in Complex Virtual Environments
Micah T. Taylor
,
Anish Chandak
,
Zhimin Ren
,
C. Lauterbach
,
Dinesh Manocha
2009
Corpus ID: 15363924
We present an algorithm for interactive computation of diffraction paths for geometric-acoustics in complex environments. Our…
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2008
2008
Models and Algorithms for Interactive audio Rendering
N. Tsingos
2008
Corpus ID: 11236166
Les systemes de realite virtuelle interactifs combinent des representations visuelle, sonore et haptique, afin de simuler de…
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2007
2007
BEAM-TRACING METHOD IN NON-HOMOGEOUS ENVIRONMENTS
M. Sikora
2007
Corpus ID: 15516778
The methods for the simulation of propagation of sound based on the principles of geometric acoustics have so far been used in…
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2006
2006
Optimierung von Reflektoren in Straßenleuchten mittels Bézier-Raum-Deformation
Andreas App
2006
Corpus ID: 118508341
Diese Arbeit beschreibt eine Methode zur Optimierung von Reflektorflachen, wie sie typischerweise bei der Strasenbeleuchtung…
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2003
2003
SOUND SPATIALIZATION BASED ON FAST BEAM TRACING IN THE DUAL SPACE
Marco Foco
,
P. Polotti
,
A. Sarti
,
S. Tubaro
,
P. L. da Vinci
2003
Corpus ID: 18592719
This paper addresses the problem of geometry-based sound reverberation for applications of virtual acoustics. In particular, we…
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2000
2000
A case study towards validation of global illumination algorithms: progressive hierarchical radiosity with clustering
K. Myszkowski
,
T. Kunii
The Visual Computer
2000
Corpus ID: 9522608
In this paper, we present an efficient global illumination technique, and then we discuss the results of its extensive…
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1995
1995
Computing caustic effects by backward beam tracing
Jung-Hong Chuang
,
Shi Cheng
The Visual Computer
1995
Corpus ID: 24665580
Caustic effects produced by the transport of light from specular surfaces to diffuse surfaces are a common type of optical effect…
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