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First-person (video games)
Known as:
First-person game
, First person perspective
, First person video games
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In video games, the first person refers to a graphical perspective rendered from the viewpoint of the player's character. In many cases, this may be…
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Related topics
Related topics
50 relations
2.5D
3D computer graphics
Amnesia: The Dark Descent
Arcade game
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Broader (1)
Video game graphics
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2012
Review
2012
Evolution: A View from the 21st Century
A. Wilkins
Genome Biology and Evolution
2012
Corpus ID: 5760401
Evolution: A View from the 21st Century, written by an eminent microbiologist–bacterial molecular geneticist, is an ambitious…
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2009
2009
Presence-enhancing real walking user interface for first-person video games
Frank Steinicke
,
G. Bruder
,
K. Hinrichs
,
A. Steed
Sandbox@SIGGRAPH
2009
Corpus ID: 13550741
For most first-person video games it is important that players have a high level of feeling presence in the displayed game…
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Highly Cited
2006
Highly Cited
2006
Colyseus: A Distributed Architecture for Online Multiplayer Games
Ashwin R. Bharambe
,
Jeffrey Pang
,
S. Seshan
Symposium on Networked Systems Design and…
2006
Corpus ID: 7660194
This paper presents the design, implementation, and evaluation of Colyseus, a distributed architecture for interactive…
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Review
2003
Review
2003
Internally Heat-Integrated Distillation Columns: A Review
M. Nakaiwa
,
Kejin Huang
,
A. Endo
,
T. Ohmori
,
T. Akiya
,
T. Takamatsu
2003
Corpus ID: 12952833
The heat-integrated distillation column to be addressed in this paper is a special distillation column that involves internal…
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Highly Cited
2003
Highly Cited
2003
Integrating Plot, Character and Natural Language Processing in the Interactive Drama Façade
Michael Mateas
,
A. Stern
2003
Corpus ID: 15386387
Facade is an artificial intelligence-based art/research experiment in electronic narrative - an attempt to move beyond…
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Highly Cited
2002
Highly Cited
2002
Towards Integrating Plot and Character for Interactive Drama
Michael Mateas
,
A. Stern
2002
Corpus ID: 10480018
The authors are currently engaged in a three year collaboration to build an interactive story world integrating believable agents…
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Highly Cited
2002
Highly Cited
2002
First Person Indoor/Outdoor Augmented Reality Application: ARQuake
B. Thomas
,
Benjamin Close
,
John Donoghue
,
John Squires
,
Phillip De Bondi
,
W. Piekarski
Personal and Ubiquitous Computing
2002
Corpus ID: 14090096
Abstract: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake…
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Review
1997
Review
1997
Recrystallization and texture
R. Doherty
1997
Corpus ID: 58936254
Highly Cited
1993
Highly Cited
1993
Willard and Spackman's Occupational Therapy
H. S. Willard
,
C. S. Spackman
,
H. L. Hopkins
,
Helen D. Smith
1993
Corpus ID: 57456110
"Willard and Spackman's Occupational Therapy, Twelfth Edition", continues in the tradition of excellent coverage of critical…
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Highly Cited
1986
Highly Cited
1986
Strictness Analysis for Higher-Order Functions
G. Burn
,
C. Hankin
,
S. Abramsky
Science of Computer Programming
1986
Corpus ID: 28632928
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