Video game graphics

Known as: Top-down (disambiguation), Vector, Vector games 
A variety of computer graphic techniques have been used to display video game content throughout the history of video games. The predominance of… (More)
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Topic mentions per year

Topic mentions per year

1975-2017
0102019752017

Papers overview

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2011
2011
Secondary users sharing primary users' spectrum is modeled as a graphical game. Users located in random graphs and a regular… (More)
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Highly Cited
2011
Highly Cited
2011
We investigate how to iteratively and mutually boost object classification and detection performance by taking the outputs from… (More)
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Highly Cited
2010
Highly Cited
2010
Although previous research has suggested that examining the interplay between internal and external representations can benefit… (More)
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2009
Highly Cited
2009
Numerous robots have been developed, and some of them are already being used in homes, institutions, and workplaces. Despite the… (More)
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2007
2007
Fault-tolerant design of network-on-chip communication architectures requires the addressing of issues pertaining to different… (More)
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2005
2005
We explore the evolution benefits of adopting aspects in a J2EE setting by studying crosscutting concerns in a typical J2EE… (More)
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2005
2005
While the introduction of object-oriented programming slowly moves down the age groups - starting from advanced university… (More)
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Highly Cited
2003
Highly Cited
2003
Structured game representations have recently attracted interest as models for multiagent artificial intelligence scenarios, with… (More)
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2001
2001
Prior research often emphasized a stimulus-based or bottom-up view of product category representations. In contrast, we emphasize… (More)
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2001
2001
This paper describes the SCYLLARUS approach to fusing reports from multiple intrusion detection systems (IDSes) to provide an… (More)
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