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Virtual world language learning

Virtual worlds date back to the adventure games and simulations of the 1970s, for example Colossal Cave Adventure, a text-only simulation in which… Expand
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
We propose an Augmented Reality vocabulary learning interface in which objects in a user's environment are automatically… Expand
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2019
2019
Augmented Reality is a promising interaction paradigm for learning applications. It has the potential to improve learning… Expand
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2018
2018
This article shares pedagogical insights from a qualitative study examining the use of immersive social virtual worlds SVWs in… Expand
2015
2015
Expression of spatial motion shows wide variation as well as patterned regularities across the world's languages (Talmy, 2000… Expand
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2015
2015
Speakers of satellite-framed languages (S-languages such as English) express manner more frequently than speakers of verb-framed… Expand
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2013
2013
The diversity in the coding of the core schema of motion, i.e., Path, has led to a traditional typology of languages into verb… Expand
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2009
2009
L'ambiente multimediale e le possibilita offerte dalle nuove tecnologie, stanno consentendo una piu efficace pratica didattica a… Expand