Active Worlds

Known as: Aworld, Activeworlds, Circle of Fire Studios 
Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28… (More)
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Topic mentions per year

Topic mentions per year

1978-2018
010203019782018

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Android Wear (AW) is Google's platform for developing applications for wearable devices. Our goal is to make a first step toward… (More)
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2015
2015
Three lines of research support the concept that trauma is primarily a nonverbal problem: (a) evolutionary survival responses; (b… (More)
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2015
2015
A new class of bandpass filters with quasi-elliptic frequency response, small physical size, and effective quality factors (Qseff… (More)
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2013
2013
Aworld of ubiquitous computing, full of networked mobile and embedded technologies, is approaching. The benefits of this… (More)
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2011
2011
Discovering latent connections between seemingly unconnected documents and constructing “stories” from scattered pieces of… (More)
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Review
2005
Review
2005
Online three-dimensional (3D) virtual worlds are emerging technologies that offer unique learning opportunities for traditional… (More)
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Highly Cited
2003
Highly Cited
2003
Three-dimensional (3D) virtual worlds are a new technology that holds some promise as constructivist learning environments for… (More)
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2003
2003
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  • 2003
Both effects of inhalatory abdominal wall (AW) behaviour and lung volume (LV) on voice function during singing were investigated… (More)
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2000
2000
As a focus of its exploration of desktop 3 0 environments for science outreach, the Cornell Theory Center (CTC), Cornell… (More)
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1997
1997
We have developed and demonstrated a remote continuous media playback application called cmplayer, using the Berkeley Continuous… (More)
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