Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 233,716,038 papers from all fields of science
Search
Sign In
Create Free Account
Virtual reality
Known as:
Live-action virtual reality game
, Computer-simulated environment
, Virtuality
Expand
Virtual reality (VR) typically refers to computer technologies that use software to generate realistic images, sounds and other sensations that…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
50 relations
3D interaction
Android
Bidirectional texture function
Blender (software)
Expand
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2005
Review
2005
Semantic social network portal for collaborative online communities
Marco Neumann
,
Ina O'Murchu
,
J. Breslin
,
S. Decker
,
Deirdre Hogan
,
C. MacDonaill
Journal of European Industrial Training
2005
Corpus ID: 17127077
PurposeThe motivation for this investigation is to apply social networking features to a semantic network portal, which supports…
Expand
Highly Cited
2002
Highly Cited
2002
Engineering JADE Agents with the Gaia Methodology
Pavlos Moraitis
,
Eleftheria Petraki
,
Nikolaos I. Spanoudakis
Agent Technologies, Infrastructures, Tools, and…
2002
Corpus ID: 13235580
Agent Oriented Software Engineering (AOSE) is one of the fields of the agent domain with a continuous growing interest. The…
Expand
Highly Cited
2001
Highly Cited
2001
Online Public Relations
D. Phillips
2001
Corpus ID: 197765231
The Internet effect on public relations practice creating web sites the Internet platforms communications channels content for…
Expand
2001
2001
A virtual environment for protective relaying evaluation and testing
A. Meliopoulos
,
G. Cokkinides
IEEE Transactions on Power Systems
2001
Corpus ID: 6732730
Protective relaying is a fundamental discipline of power system engineering. At Georgia Tech, we offer three courses that cover…
Expand
2001
2001
A Flexible Brain-Computer Interface
J. Bayliss
2001
Corpus ID: 112147382
Recent advances in computer hardware and signal processing have made it feasible to use human EEG signals or "brain waves" to…
Expand
1993
1993
Database and display algorithms for interactive visualization of architectural models
T. Funkhouser
,
C. Séquin
1993
Corpus ID: 60622160
This thesis describes a system for interactive walkthroughs of large, fully furnished architectural models. Realistic-looking…
Expand
1992
1992
A voxel-based, forward projection algorithm for rendering surface and volumetric data
J. Wright
,
J. Hsieh
Proceedings Visualization '92
1992
Corpus ID: 14124731
A voxel-based, forward projection algorithm with a pipeline architecture for real-time applications is presented. The multisensor…
Expand
1992
1992
Multisensory Shared Autonomy - A Key Issue In The Space Robot Technology Experiment ROTEX
G. Hirzinger
,
J. Heindl
,
K. Landzettel
,
B. Brunner
Proceedings of the IEEE/RSJ International…
1992
Corpus ID: 11971532
The space robot technology experiment ROTEX to fly with the next spacelab mission D2 in January 1993 provides a multisensory…
Expand
Review
1991
Review
1991
Virtual Reality: Theory, Practice and Promise
S. Helsel
,
J. Roth
1991
Corpus ID: 60462518
On the creation of highly interactive, computer-based multimedia environments in which the user becomes a participant with the…
Expand
Highly Cited
1984
Highly Cited
1984
Architectural Issues of Transaction Management in Multi-Layered Systems
G. Weikum
,
H. Schek
Very Large Data Bases Conference
1984
Corpus ID: 11962084
The internal structure of current data b;lse systems is ideally characterized by a hierarchy of multiple layers. Each layer…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE