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Bidirectional texture function
Known as:
BTF
Bidirectional texture function (BTF) is a 6-dimensional function depending on planar texture coordinates (x,y) as well as on view and illumination…
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Related topics
Related topics
7 relations
Broader (1)
3D rendering
Bidirectional reflectance distribution function
Bidirectional scattering distribution function
Gonioreflectometer
Pixel
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Multiplexed acquisition of bidirectional texture functions for materials
Dennis den Brok
,
H. C. Steinhausen
,
M. Hullin
,
R. Klein
Electronic imaging
2015
Corpus ID: 16999852
The bidirectional texture function (BTF) has proven a valuable model for the representation of complex spatially varying material…
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2012
2012
Comparison of Superficial Mycosis Treatment using Butenafine and Bifonazole nitrate Clinical Efficacy
M. Bari
Global Journal of Health Science
2012
Corpus ID: 5641369
Superficial fungal infections are commonly encountered by the physician. And the continuously changing epidemiology of invasive…
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2011
2011
Bidirectional Texture Function Simultaneous Autoregressive Model
M. Haindl
,
Michal Havlícek
International Workshop on Computational…
2011
Corpus ID: 14368079
The Bidirectional Texture Function (BTF) is the recent most advanced representation of visual properties of surface materials. It…
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2010
2010
BANANA TRUNK FIBERS AS AN EFFICIENT BIOSORBENT FOR THE REMOVAL OF Cd(II), Cu(II), Fe(II) AND Zn(II) FROM AQUEOUS SOLUTIONS
K. Sathasivam
,
M. Haris
2010
Corpus ID: 56243193
ABSTRACT The biosorption of Cd(II), Cu(II), Fe(II) and Zn(II) from aqueous solutions by an agrowaste, namely banana trunk fibers…
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2009
2009
Object Tracking by Non-overlapping Distributed Camera Network
P. Mazzeo
,
P. Spagnolo
,
T. D’orazio
Advanced Concepts for Intelligent Vision Systems…
2009
Corpus ID: 18022357
People Tracking is a problem of great interest for wide areas video surveillance systems. In these large areas, it is not…
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Review
2007
Review
2007
3D Challenges and a Non-In-Depth Overview of Recent Progress
L. Gool
,
B. Leibe
,
Pascal Müller
,
M. Vergauwen
,
T. Weise
Sixth International Conference on 3-D Digital…
2007
Corpus ID: 5586507
Although a lot of effort already went into the development of 3D acquisition technology, and existing methods come of age…
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2005
2005
Using Local Ecological Knowledge in Ecosystem Models
C. Ainsworth
,
T. Pitcher
2005
Corpus ID: 62801291
We aim to construct marine ecosystem models of the past for northern British Columbia as a component of a Back to the Future (BTF…
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2003
2003
BTF Rendering for Virtual Environments
J. Meseth
,
Gero Müller
,
Mirko Sattler
,
R. Klein
2003
Corpus ID: 8841520
Virtual Environments mostly try to convey as realistic as possible impressions. Among other senses, the eye provides the users…
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2002
2002
Acquiring Bidirectional Texture Function for Image Synthesis of Deformed Objects
Furukawa Ryo
,
Hiroshi Kawasaki
,
K. Ikeuchi
2002
Corpus ID: 15035066
Image-based rendering (IBR) is one of the most promising techniques for photorealistic image synthesis. However, the naive IBR…
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Highly Cited
2000
Highly Cited
2000
The Analysis and Recognition of Real-World Textures in Three Dimensions
Pei-hsiu Suen
,
G. Healey
IEEE Transactions on Pattern Analysis and Machine…
2000
Corpus ID: 10652958
The observed image texture for a rough surface has a complex dependence on the illumination and viewing angles due to effects…
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