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Virtual body
A virtual body is the state of being when inhabiting virtual reality or a virtual environment. A person connected to the internet is considered not…
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3 relations
Cyberspace
Internet
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Emotional Avatars: The Interplay between Affect and Ownership of a Virtual Body
Aske Mottelson
,
Kasper Hornbæk
arXiv.org
2020
Corpus ID: 210700683
Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar…
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Review
2014
Review
2014
Neurophysiological signatures of the body representation in the brain using Immersive Virtual Reality
M. Franco
2014
Corpus ID: 148505285
Several studies have shown that it is possible to substitute a person’s body by a virtual one giving rise to illusions of…
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2013
2013
Transmedial Migration : Properties of Fictional Characters Adapted into Actual Behavior
E. Alexander
2013
Corpus ID: 15018267
Research in the field of fictional and possible worlds examines the real and its hypothetical counterparts. The interaction…
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2012
2012
Appealing Virtual Humans
R. Mcdonnell
Motion in Games
2012
Corpus ID: 6279680
Computer generated virtual humans play an important role in many 3d graphical applications, and are often used to evoke empathic…
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2010
2010
A Virtual Whole Body System
B. Spanlang
,
David Corominas
,
M. Slater
2010
Corpus ID: 17867257
This paper is a practice and experience paper on the use of a low cost optical whole body motion capture system in combination…
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2007
2007
Design of an emotional and social interaction paradigm for the animation of 3D characters: the case of a therapy for brain injured people (the mirror neuron paradigm)
M. L. Morales-Rodríguez
,
B. Pavard
Virtual Reality
2007
Corpus ID: 24684948
We propose an emotional and social interaction paradigm for the behavioural animation of virtual characters. Our research focuses…
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2007
2007
Integrated Modeling Framework for Anthropometry and Physiology Virtual Body
P. Wilkerson
,
A. Przekwas
2007
Corpus ID: 60716599
Abstract : This paper presents a software framework for visual manipulation and processing of human body anthropometric, skeletal…
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2003
2003
Presence : Experiments in the Psychology of Virtual Environments
M. Usoh
,
Christina Alberto
,
M. Slater
2003
Corpus ID: 1221606
Previous research has suggested that presence in a virtual environment (VE) is important for several reasons (Sheridan, 1992…
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2001
2001
Virtual body morphing
Won-Sook Lee
,
N. Magnenat-Thalmann
Proceedings Computer Animation . Fourteenth…
2001
Corpus ID: 8979178
We discuss how to morph between several different human body-shapes. The main idea is to create one human body structure from…
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1995
1995
Virtual Humans for Representing Participants in Immersive Virtual Environments
T. Çapin
,
I. Pandzic
,
N. Thalmann
,
D. Thalmann
1995
Corpus ID: 12037322
The sense of presence requires that participants become part of the virtual environment and equipped with natural behaviors for…
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