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Virtual art
Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases…
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Related topics
Related topics
17 relations
Augmented reality
Avatar (computing)
Conservation and restoration of new media art
Cybernetic Serendipity
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Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2015
Review
2015
Can music improve e-behavioral intentions by enhancing consumers' immersion and experience?
Caroline Cuny
,
M. Fornerino
,
A. Helme-Guizon
Information Manager (The)
2015
Corpus ID: 39395855
2014
2014
TOŻSAMOŚĆ OBIEKTÓW ARCHITEKTONICZNYCH W ŚRODOWISKU WIRTUALNYM IDENTITY OF ARCHITECTURAL OBJECTS IN A VIRTUAL ENVIROMENT
J. Bil
2014
Corpus ID: 42898146
Technological progress enabled the creation of a new reality, that allows to preserve architectural objects in virtual…
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2014
2014
YouTube as the art commons? Strategies, perceptions and outcomes of museums’ online video portals
Daria Gladysheva
,
J. Verboom
,
P. Arora
2014
Corpus ID: 18263857
The current study investigates the phenomenon of museum communication through online video hostings, either by using YouTube or a…
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2012
2012
Modeling Human Behavior in Machine Using Type 2 Fuzzy Neural Approach
J. Trivedi
2012
Corpus ID: 212594729
—This paper presents design for modeling of human behavior in machines using soft computing methodologies of artificial neural…
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Review
2007
Review
2007
From Technological to Virtual Art
F. Popper
2007
Corpus ID: 204730258
In From Technological to Virtual Art, respected historian of art and technology Frank Popper traces the development of immersive…
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Review
2007
Review
2007
Registration and Refreshments a Message from the University Honors Program
Jessica M. Orlofske
,
Christopher S. Pilson
,
+4 authors
S. Yager
2007
Corpus ID: 50088423
Gender and Career Assessment: Methodological Effects in Interest Measures Wyndolyn Allison and Heath Schechinger (Session II.B.4…
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2005
2005
Computer art: a personal recollection
F. Nake
Creativity & Cognition
2005
Corpus ID: 11701994
The story of some early computer art drawings in 1965 is told. It is a story of randomness. Computer art is viewed here as the…
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2004
2004
Intelligent pedagogical agents with multiparty interaction support
Yi Liu
,
Yam San Chee
ACM International Conference on International…
2004
Corpus ID: 16659950
Most current virtual world systems focus on the interaction between a single agent and the user. This simplification does not…
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2003
2003
Technology and Transformation Facilitating Knowledge Networks in Eastern Europe
Jonathan Bach
,
D. Stark
2003
Corpus ID: 14249297
The designations employed in UNRISD publications, which are in conformity with United Nations practice, and the presentation of…
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2001
2001
Virtual art galleries: a new kind of cultural objects?
M. Cavazza
,
Steven J. Mead
Proceedings International Conference on Image…
2001
Corpus ID: 26305963
We describe the development of a virtual art gallery based on a game engine's technology. In the specific case of painting, the…
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