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Virtual art

Virtual art is a term for the virtualization of art, made with the technical media developed at the end of the 1980s (or a bit before, in some cases… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
Technological progress enabled the creation of a new reality, that allows to preserve architectural objects in virtual… 
2014
2014
The current study investigates the phenomenon of museum communication through online video hostings, either by using YouTube or a… 
2012
2012
—This paper presents design for modeling of human behavior in machines using soft computing methodologies of artificial neural… 
Review
2007
Review
2007
In From Technological to Virtual Art, respected historian of art and technology Frank Popper traces the development of immersive… 
Review
2007
Review
2007
Gender and Career Assessment: Methodological Effects in Interest Measures Wyndolyn Allison and Heath Schechinger (Session II.B.4… 
2005
2005
The story of some early computer art drawings in 1965 is told. It is a story of randomness. Computer art is viewed here as the… 
2004
2004
Most current virtual world systems focus on the interaction between a single agent and the user. This simplification does not… 
2003
2003
The designations employed in UNRISD publications, which are in conformity with United Nations practice, and the presentation of… 
2001
2001
We describe the development of a virtual art gallery based on a game engine's technology. In the specific case of painting, the…