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VirtuSphere
VirtuSphere is a virtual reality device. It is, as the name suggests, spherical. It consists of a 10-foot hollow sphere, which is placed on a special…
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Related topics
Related topics
5 relations
Distributed Interactive Simulation
Head-mounted display
Omnidirectional treadmill
Virtual world
Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
Study regarding improving of full immersion for VirtuSphere system
Bazavan Lidia-Cristina
,
Roibu Horatiu
,
Resceanu Ionut-Cristian
,
Bîzdoacă Nicu-George
29th Annual Conference of the European…
2019
Corpus ID: 211227598
The VirtuSphere system is one of the most advanced immersion systems. The use of this system in military applications, games…
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Highly Cited
2015
Highly Cited
2015
Audial engagement: Effects of game sound on learner engagement in digital game-based learning environments
JaeHwan Byun
,
C. S. Loh
Comput. Hum. Behav.
2015
Corpus ID: 2689156
2015
2015
Towards an Active Design. An Approach on the Body Interactionwith the Built Environment.
Duarte Pereira Vitório
,
M. Ruben
2015
Corpus ID: 161061364
El impacto de la tecnologia en el ambiente construido y en las actividades en el desarrolladas, es una de las causas de la…
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2015
2015
Capturing user intent in a Virtusphere
William E. Marsh
,
T. Kluss
CHItaly
2015
Corpus ID: 13969299
Novice Virtusphere users often encounter difficulties when attempting to translate their intentions to virtual locomotion…
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2015
2015
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality
Mahdi Nabiyouni
,
Ayshwarya Saktheeswaran
,
D. Bowman
,
Ambika Karanth
IEEE Symposium on 3D User Interfaces (3DUI)
2015
Corpus ID: 26620722
One of the goals of much virtual reality (VR) research is to increase realism. In particular, many techniques for locomotion in…
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Highly Cited
2015
Highly Cited
2015
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality
Mahdi Nabiyouni
,
Ayshwarya Saktheeswaran
,
D. Bowman
,
Ambika Karanth
IEEE Virtual Reality (VR)
2015
Corpus ID: 2378563
One of the goals of much virtual reality (VR) research is to increase realism. In particular, many techniques for locomotion in…
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2015
2015
Design and evaluation of a visual acclimation aid for a semi-natural locomotion device
Mahdi Nabiyouni
,
S. Scerbo
,
Vincent DeVito
,
Stefan Smolen
,
Patrick Starrin
,
D. Bowman
IEEE Symposium on 3D User Interfaces (3DUI)
2015
Corpus ID: 7352524
One of the limitations of most virtual reality (VR) systems is that users cannot physically walk through large virtual…
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2014
2014
A Pilot Study of the VirtuSphere as a Virtual Reality Enhancement
Nancy A. Skopp
,
D. Smolenski
,
Melinda J. Metzger-Abamukong
,
A. Rizzo
,
G. Reger
Int. J. Hum. Comput. Interact.
2014
Corpus ID: 205705011
This pilot study assessed the utility and acceptability of the VirtuSphere, a cutting edge navigation platform designed to…
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2013
2013
Is the user trained? Assessing performance and cognitive resource demands in the Virtusphere
William E. Marsh
,
Tim Hantel
,
C. Zetzsche
,
K. Schill
IEEE Symposium on 3D User Interfaces (3DUI)
2013
Corpus ID: 29583148
Virtual reality systems provide a convenient means of studying human cognition and performance on a wide range of tasks for which…
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