Texture mapping

Known as: Texture space, Quadratic texture mapping, Texturemap 
Texture mapping is a method for defining high frequency detail, surface texture, or color information on a computer-generated graphic or 3D model… (More)
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Papers overview

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Highly Cited
2005
Highly Cited
2005
Surface parameterization is necessary for many graphics tasks: texture-preserving simplification, remeshing, surface painting… (More)
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Highly Cited
2004
Highly Cited
2004
Texture mapping has been a fundamental feature for commodity graphics hardware. However, a key challenge for texture mapping is… (More)
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Highly Cited
2001
Highly Cited
2001
Given an arbitrary mesh, we present a method to construct a progressive mesh (PM) such that all meshes in the PM sequence share a… (More)
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Highly Cited
2001
Highly Cited
2001
Recently, time and effort have been devoted to automatic texture mapping. It is possible to study the parameterization function… (More)
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Highly Cited
2000
Highly Cited
2000
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The… (More)
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Highly Cited
2000
Highly Cited
2000
In this paper , we give an explicit methodfor mappingany simply connectedsurfaceonto the spherein a mannerwhich preservesangles… (More)
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Highly Cited
1994
Highly Cited
1994
Volume rendering and reconstruction centers around solving two related integral equations: a volume rendering integral (a… (More)
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Highly Cited
1993
Highly Cited
1993
This paper describes a new approach to texture mapping. A global method to lower the distortion of the mapped image is presented… (More)
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Highly Cited
1992
Highly Cited
1992
Generating images of texture mapped geometry requires projecting surfaces onto a two-dimensional screen. If this projection… (More)
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Highly Cited
1984
Highly Cited
1984
Texture-map computations can be made tractable through use of precalculated tables which allow computational costs independent of… (More)
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