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Telexistence
Telexistence is fundamentally a concept named for the general technology that enables a human being to have a real-time sensation of being at a place…
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Related topics
Related topics
7 relations
Broader (4)
Assistive technology
Computer-mediated communication
Videotelephony
Virtual reality
Methods of virtual reality
Mixed reality
Robot
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Feasibility study for telexistence on a ship - measurement of delay time of satellite communication
Shinya Sasaki
,
T. Okazaki
IEEE International Conference on Systems, Man and…
2016
Corpus ID: 20411532
These days, reduction of the young crew, aging, reduce labor costs, and overwork of crew have become serious problems. To solve…
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2015
2015
Video stabilization for HMD-based telexistence - Concept and prototype configuration
Masanari Tanase
,
Y. Yanagida
IEEE/SICE International Symposium on System…
2015
Corpus ID: 13619911
This paper proposes a method to stabilize video images for head-mounted display (HMD)-based telexistence, to alleviate the…
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2014
2014
Enforced telexistence: teleoperating using photorealistic virtual body and haptic feedback
M. Y. Saraiji
,
C. Fernando
,
Yusuke Mizushina
,
Yoichi Kamiyama
,
K. Minamizawa
,
S. Tachi
SIGGRAPH ASIA Emerging Technologies
2014
Corpus ID: 14066316
Telexistence [Tachi 2010] systems require physical limbs for remote object manipulation [Fernando et al. 2012]. Having arms and…
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Review
2013
Review
2013
From 3D to VR and further to telexistence
S. Tachi
International Symposium on Information…
2013
Corpus ID: 21376168
The history of 3D elucidates that it has a thirty year cycle of evolution. Further, it was discovered that VR (virtual reality…
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2006
2006
Interactive Skeleton Extraction Using Geodesic Distance
Takuya Oda
,
Yuichi Itoh
,
Wataru Nakai
,
Katsuhiro Nomura
,
Y. Kitamura
,
F. Kishino
International Symposium on Information…
2006
Corpus ID: 29573229
This paper proposes a method of extracting skeleton interactively for 3D character animation. A skeleton is automatically and…
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2006
2006
A Proposal of a High Definition Haptic Rendering for Stability and Fidelity
K. Akahane
,
S. Hasegawa
,
Y. Koike
,
Makoto Sato
International Symposium on Information…
2006
Corpus ID: 24434862
In this paper, we propose a 10 kHz high definition haptic rendering which can display on real-time video-rate (60Hz) in general…
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2006
2006
A Hybrid Adaptive Normal Map Texture Compression Algorithm
Bailin Yang
,
Zhigeng Pan
International Symposium on Information…
2006
Corpus ID: 34891685
Normal mapping can reveal the details of complex geometry object and improve the photorealistic when rendering. However, GPU…
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2006
2006
Rule-Based Control of Collaborative Robots
Ge Li
,
Kuo-Chi Lin
,
Zheng Xia
International Symposium on Information…
2006
Corpus ID: 23047601
In this paper, we focus our attention on the simple and low-cost collaborative robots that only react to the local situations…
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2006
2006
A New IBR Approach Based on View Synthesis for Virtual Environment Rendering
Hu Zhi-ping
,
H. Yuanjun
,
Ou Zong-ying
International Symposium on Information…
2006
Corpus ID: 32378716
A general IBR (image based rendering) approach schema for synthesis image of new viewpoint is presented in this paper. Giving a…
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1999
1999
Implementation of Fixed-screen-based Telexistence Visual System
Y. Yanagida
,
A. Mitsuhashi
,
T. Maeda
,
S. Tachi
1999
Corpus ID: 173174850
Visual display systems based on Immersive Projection Technology, such as CAVE and CABIN, are expected to be effective platforms…
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