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T-vertices

T-vertices is a term used in computer graphics to describe a problem that can occur during mesh refinement or mesh simplification. The most common… 
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Papers overview

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2014
2014
Assortative matching is a network phenomenon that arises when nodes exhibit a bias towards connections to others of similar… 
2013
2013
In their 1993 paper, Arak, Clifford and Surgailis discussed a new model of random planar graph. As a particular case, that model… 
Highly Cited
2008
Highly Cited
2008
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch… 
2008
2008
The aim of Reverse Engineering is to convert an unstructured representation of a geometric object, emerging e.g. from laser… 
Review
2007
Review
2007
The catalogue of global constraints is reviewed, focusing on the graph-based description of global constraints. A number of… 
2004
2004
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain… 
Highly Cited
2002
Highly Cited
2002
Modern 3D acquisition and modeling tools generate high-quality, detailed geometric models. However, in order to cope with the… 
1996
1996
A technique to triangulate planar convex polygons having T-vertices is described. Simple strip or fan tessellation of a polygon…