Level of detail

Known as: Continuous level of detail, Lots of ducks, Detail 
In Delgado , accounting for Level of detail involves decreasing the complexity of a 3D model representation as it moves away from the viewer or… (More)
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Papers overview

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Review
2017
Review
2017
Structural properties of molecules are of primary concern in many fields. This report provides a comprehensive overview on… (More)
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Highly Cited
2014
Highly Cited
2014
Humans can easily describe what they see in a coherent way and at varying level of detail. However, existing approaches for… (More)
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Highly Cited
2002
Highly Cited
2002
Level-of-detail rendering is essential for rendering very large, detailed worlds in real-time. Unfortunately, level-of-detail… (More)
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Highly Cited
2000
Highly Cited
2000
In this paper we present an adaptive approach to volume rendering via 3D textures at arbitrary levels of detail. The algorithm… (More)
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Highly Cited
1998
Highly Cited
1998
  • Hugues Hoppe
  • Proceedings Visualization '98 (Cat. No.98CB36276)
  • 1998
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view… (More)
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Highly Cited
1998
Highly Cited
1998
In many applications it is important that one can view a scene at di erent levels of detail. A prime example is ight simulation… (More)
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Highly Cited
1997
Highly Cited
1997
This thesis presents a generic and principled solution for optimising the visual complexity of any arbitrary computer-generated… (More)
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Highly Cited
1997
Highly Cited
1997
When su cient computing power is available, dynamic simulation can be used as a source of motion for real-time, interactive… (More)
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Highly Cited
1997
Highly Cited
1997
We present an algorithm for performing adaptive real-time level-of-detail-based rendering for triangulated polygonal models. The… (More)
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