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Back-face culling

Known as: Back face culling, Surface culling, Culling (disambiguation) 
In computer graphics, back-face culling determines whether a polygon of a graphical object is potentially visible. It is a step in the graphical… Expand
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Papers overview

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2012
2012
An optimal control problem to find the fastest collision-free trajectory of a robot surrounded by obstacles is presented. The… Expand
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Highly Cited
2011
Highly Cited
2011
In times of mass emergency, vast amounts of data are generated via computer-mediated communication (CMC) that are difficult to… Expand
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Highly Cited
2009
Highly Cited
2009
Shock tube experiments were performed to study the dynamic response of sandwich panels with E-Glass Vinyl Ester (EVE) composite… Expand
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Highly Cited
2006
Highly Cited
2006
The life histories of oysters in the genus Crassostrea, like those of most marine bivalves, are typified by high fecundity and… Expand
Highly Cited
2004
Highly Cited
2004
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives… Expand
Highly Cited
2003
Highly Cited
2003
We present an efficient algorithm to approximate the swept volume (SV) of a complex polyhedron along a given trajectory. Given… Expand
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Highly Cited
2003
Highly Cited
2003
In this paper we present sequential point trees, a data structure that allows adaptive rendering of point clouds completely on… Expand
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Highly Cited
2000
Highly Cited
2000
Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons… Expand
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Highly Cited
2000
Highly Cited
2000
Data on several different horse populations were analysed and compared regarding length of life and diseases or injuries leading… Expand
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1996
1996
We present a sub linear algorithm for computing and culling back facing polygons that yields a signi cant performance improvement… Expand
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