Skeletal animation

Known as: Rigging (computer graphics), Semantic transversal, Skinned animation 
Skeletal animation is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a surface… (More)
Wikipedia

Topic mentions per year

Topic mentions per year

1937-2018
0204019372017

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2013
2013
Though Combination of Quaternions and matrix has been a popular tool in skeletal animation for more than 20 years, classical… (More)
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2010
2010
skeletal animation model is widely used in character animation. But bounded actions lead to the complexity of making animation… (More)
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2008
2008
Skin deformation based on an underlying skeleton is a critical part of the modern animation pipeline. Linear blend skinning is… (More)
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2007
2007
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully… (More)
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2007
2007
and Contributions Skeletal animation is a popular technique in real-time virtual reality applications. It is used to obtain… (More)
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Highly Cited
2007
Highly Cited
2007
A 3D shape signature is a compact representation for some essence of a shape. Shape signatures are commonly utilized as a fast… (More)
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2006
2006
Skeletal subspace deformation (SSD), a simple method of character animation used in many applications, has several shortcomings… (More)
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2004
2004
Skeletal animation is a concept that has been used in the areas of motion pictures and computer games to create realistic motion… (More)
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2004
2004
The topic of skeletal animation and its associated techniques have previously been applied in the area of animating computer… (More)
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Highly Cited
1976
Highly Cited
1976
We report the immunological characterization of the subunit of the intermediate sized (100 A) filaments from muscle cells. The… (More)
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