Self-shadowing

Known as: Self shadow, Self shadowing, Self shadows 
Self-Shadowing is a computer graphics lighting effect, used in 3D rendering applications such as computer animation and video games. Self-shadowing… (More)
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Papers overview

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2012
2012
SHADOWPIX are white surfaces that display several prescribed images formed by the self-shadowing of the surface when lit from… (More)
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2010
2010
We present a new method suitable for general purpose graphics processing units to render self-shadows on dynamic height fields… (More)
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2009
2009
This paper presents a method for quickly constructing a high-quality approximate visibility function for high frequency semi… (More)
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2009
2009
The Weibull-gamma (WG) distribution, which is appropriate for modelling fading environments when multipath is superimposed on… (More)
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2005
2005
This paper presents a new fast and accurate selfshadowing algorithm for animated hair. Our method is based on a 3D light-oriented… (More)
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Highly Cited
2004
Highly Cited
2004
In this paper we abandon the regular structure of shadow maps. Instead, we transform the visible pixels P(x,y,z) from screen… (More)
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Highly Cited
2004
Highly Cited
2004
We present a method for interactive rendering of dynamic models with self-shadows due to time-varying, lowfrequency lighting… (More)
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Highly Cited
2004
Highly Cited
2004
Shadows are integral parts of natural scenes and one of the elements contributing to naturalness of synthetic scenes. In many… (More)
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Highly Cited
2001
Highly Cited
2001
Opacity shadow maps approximate light transmittance inside a complex volume with a set of planar opacity maps. A volume made of… (More)
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2000
2000
In this paper a study is made of the problem of placing base stations to yield high capacity and efficiency in an in-building… (More)
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