Shading

Known as: Lighting model, Smooth shading, Powder shading 
Shading refers to depicting depth perception in 3D models or illustrations by varying levels of darkness.
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Topic mentions per year

Topic mentions per year

1937-2018
020040060019372017

Papers overview

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Highly Cited
2001
Highly Cited
2001
We introduce a novel texture-based volume rendering approach that achieves the image quality of the best post-shading approaches… (More)
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Highly Cited
2000
Highly Cited
2000
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely… (More)
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Highly Cited
1998
Highly Cited
1998
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity… (More)
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Highly Cited
1990
Highly Cited
1990
A shading language provides a means to extend the shading and lighting formulae used by a rendering system. This paper discusses… (More)
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Highly Cited
1988
Highly Cited
1988
Several recently developed techniques for reconstructing surface shape from shading information estimate surface slopes without… (More)
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Highly Cited
1986
Highly Cited
1986
We develop a systematic approach to the discovery of parallel iterative schemes for solving the shape-from-shading problem on a… (More)
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Highly Cited
1985
Highly Cited
1985
Detail enhances the visual richness and realism of computer-generated images. Our stochastic modelling approach, called particle… (More)
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Highly Cited
1981
Highly Cited
1981
An iterative method for computing shape from shading using occluding boundary information is proposed. Some applications of this… (More)
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Highly Cited
1971
Highly Cited
1971
A procedure for computing shaded pictures of curved surfaces is presented. The surface is approximated by small polygons in order… (More)
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Highly Cited
1968
Highly Cited
1968
Some applications of computer graphics require a vivid illusion of reality. These include the spatial organization of machine… (More)
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