Ray tracing (graphics)

Known as: Ray-trace, RT, Ray tracer 
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating… (More)
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Papers overview

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Review
2017
Review
2017
In this article, the prospects and enabling technologies for high-efficiency device positioning and location-aware communications… (More)
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Highly Cited
2007
Highly Cited
2007
The most significant deficiency of most of today's interactive ray tracers is that they are restricted to static walkthroughs… (More)
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Highly Cited
2005
Highly Cited
2005
We propose new approaches to ray tracing that greatly reduce the required number of operations while strictly preserving the… (More)
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Highly Cited
1999
Highly Cited
1999
We examine a rendering system that interactively ray traces n image on a conventional multiprocessor. The implementation i s… (More)
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Review
1997
Review
1997
Although three-dimensional computer graphics have been around for several decades, there has been a surge of general interest… (More)
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Highly Cited
1990
Highly Cited
1990
We present a rendering method designed to provide accurate, general simulation of global illumination for realistic image… (More)
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Highly Cited
1989
Highly Cited
1989
Ray tracing requires testing of many rays to determine intersections with objects. A way of reducing the computation is to… (More)
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Highly Cited
1987
Highly Cited
1987
A fast and simple voxel traversal algorithm through a 3D space partition is introduced. Going from one voxel to its neighbour… (More)
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Highly Cited
1986
Highly Cited
1986
A new algorithm for speeding up ray-object intersection calculations is presented. Objects are bounded by a new type of extent… (More)
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Highly Cited
1986
Highly Cited
1986
In this article we propose algorithms that address the two basic problems encountered in generating continuous-tone images by ray… (More)
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