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Radiosity (computer graphics)

Known as: Radiosity, Radiosity (3D computer graphics) 
In 3D computer graphics, radiosity is an application of the finite element method to solving the rendering equation for scenes with surfaces that… 
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Papers overview

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2013
2013
We present the Brigade renderer: an efficient system that uses the path tracing algorithm to produce images for real-time games… 
2007
2007
In this paper the method of integral equations is proposed for some thermal problems of engineering (radiative heat transfer… 
2006
2006
We present symTone, a dual-mouse, symmetric image manipulation application. symTone includes a symmetric method for manipulating… 
2006
2006
The paper describes a concept for the IT-support of efficient and plausible planning with color, material and light in the… 
1998
1998
The work presented in this thesis develops techniques, employing the Finite Volume discretisation method, which allow the… 
1997
1997
A Linear Hierarchical Radiosity method using point collocation and triangle meshes is proposed that allows C continuity and… 
1993
1993
This thesis describes a system for interactive walkthroughs of large, fully furnished architectural models. Realistic-looking… 
Highly Cited
1992
Highly Cited
1992
In the particle model light is assumed to be composed of photons originating at the light sources and moving within the… 
1992
1992
A parallel solution of the radiosity approach for realistic image rendering is presented. The tremendous costs of computation…