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Pre-rendering
Known as:
Pre-render
, Pre-rendered
, Prerendering
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Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video…
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Related topics
Related topics
39 relations
2D computer graphics
Area 51
Blade Runner
Bump mapping
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Broader (3)
3D computer graphics
Video game design
Video game development
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2013
2013
Large Eddy Simulation of a prefilming airblast atomizer
G. Chaussonnet
,
E. Riber
,
O. Vermorel
,
B. Cuenot
,
S. Gepperth
,
R. Koch
2013
Corpus ID: 116504657
A Large Eddy Simulation of an academic experiment is performed with an unstructured, explicit in time, gaseous flow solver (AVBP…
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2013
2013
A Framework for Interactive Physical Simulations on Remote HPC Clusters
S. Kuckuk
,
H. Köstler
2013
Corpus ID: 44199419
In this work, we introduce the framework for visualization and interactivity for physics engines in realtime, for short VIPER. It…
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2009
2009
Cinematic discourse generation
Arnav Jhala
2009
Corpus ID: 59635281
Narrative is one of the fundamental ways in which humans organize information. 3D virtual environments provide a compelling new…
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2009
2009
Inertial motion capture and live performance (with a focus on dance)
J. Haag
2009
Corpus ID: 55194804
3D Motion capture is a fast evolving field and recent inertial technology may expand the artistic possibilities for its use in…
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2009
2009
One rasterization approach algorithm for high performance map overlay
Hui Dong
,
Zhenlin Cheng
,
Jinyun Fang
GEOINFORMATICS
2009
Corpus ID: 28806569
It is a critical technique in GIS about how to implement map overlay with high performance. To avoid the disadvantages of…
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2004
2004
Virtual chemistry laboratory for school education
M. Morozov
,
A. Tanakov
,
A. Gerasimov
,
D. Bystrov
,
Evangelia Cvirco
IEEE International Conference on Advanced…
2004
Corpus ID: 7634645
Virtual labs and simulation is a powerful tool to engage students in active learning. This paper presents virtual chemistry…
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2000
2000
Pre-rendering Acoustics and Illumination for Archaeological Reconstructions
J. Pope
,
A. Chalmers
2000
Corpus ID: 106535951
Virtual Reality (VR) can be used as a powerful tool for the reconstruction of archaeological sites. Accurate reconstructions of…
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Review
1999
Review
1999
Real-time interactive graphics: taking location-based entertainment to the next level
S. Fisher
COMG
1999
Corpus ID: 820298
Within the spectrum of application areas making use of interactive, real-time graphics techniques, entertainment applications are…
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1997
1997
A BSP Scheduling Tool for Loop Nest Parallelisation
R. Calinescu
1997
Corpus ID: 14041165
syntax tree dependence graph dependence analysis block User interface generic loop nest scheduler seq. code BSP pseudocode…
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1993
1993
Parallel rendering of volumetric data set on distributed-memory architectures
C. Montani
,
R. Perego
,
Roberto Scopigno
Concurrency Practice and Experience
1993
Corpus ID: 12303169
A solution is proposed to the problem of interactive visualization and rendering of volume data. Designed for parallel…
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