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Bump mapping
Known as:
Bump
, Bump Map
, Bumpmap
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Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the…
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Related topics
Related topics
49 relations
3D rendering
3Dc
ATI Rage
ATi Radeon R100 Series
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Broader (2)
Texture mapping
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2013
2013
Novel Bumping Process for Solder on Pad Technology
Kwang-Seong Choi
,
Ho-Eun Bae
,
Hyun-Cheol Bae
,
Y. Eom
2013
Corpus ID: 62578062
A novel bumping process using solder bump maker is developed for the maskless low‐volume solder on pad (SoP) technology of fine…
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2013
2013
Optimization of Material and Process for Fine Pitch LVSoP Technology
Y. Eom
,
Jihye Son
,
Hyun-Cheol Bae
,
Kwang-Seong Choi
,
H. Choi
2013
Corpus ID: 58407891
For the formation of solder bumps with a fine pitch of 130 μm on a printed circuit board substrate, low‐volume solder on pad…
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2013
2013
Compact and Accurate 3-D Face Modeling Using an RGB-D Camera: Let's Open the Door to 3-D Video Conference
Pavan Kumar Anasosalu Vasu
,
D. Thomas
,
A. Sugimoto
IEEE International Conference on Computer Vision…
2013
Corpus ID: 2524753
We present a method for producing an accurate and compact 3-D face model in real time using a low cost RGB-D sensor like the…
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2011
2011
Mixing It Up With MT2: Unbiased Mass Measurements at Hadron Colliders
D. Curtin
2011
Corpus ID: 118476882
Recently, much progress has been made on techniques to measure the masses of new particles with partially-invisible decays at a…
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2006
2006
Leveling of Superfilled Damascene Cu Film Using Two-Step Electrodeposition
Soo‐Kil Kim
,
Soonsik Hwang
,
S. Cho
,
J. J. Kim
2006
Corpus ID: 98464503
To enhance the compatibility of electrodeposition with the chemical mechanical polishing process, we attempted to prevent step…
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2005
2005
Wavelet bump extraction (WBE) for editing variable amplitude fatigue loadings.
S. Abdullah
2005
Corpus ID: 112429564
In durability testing of automobiles, load histories collected for laboratory testing are often lengthy in time. Therefore, a…
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2004
2004
3D game engine architecture - engineering real-time applications with wild magic
D. Eberly
The Morgan Kaufmann series in interactive 3D…
2004
Corpus ID: 59778950
* About the Author* Preface*Chapter 1 Introduction*1.1 Drawing a Triangle*1.2 Drawing a Triangle Mesh*1.3 Drawing a Complicated…
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Highly Cited
1994
Highly Cited
1994
The velocity field created by a shallow bump in a boundary layer
M. Gaster
,
C. Grosch
,
T. Jackson
1994
Corpus ID: 39506710
The results of measurements of the disturbance velocity field generated in a boundary layer by a shallow three‐dimensional bump…
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1992
1992
Flip-chip bonding optimizes opto-ICs
M. Wale
,
M. Goodwin
IEEE Circuits and Devices Magazine
1992
Corpus ID: 8449409
The development of fabrication techniques for optical components and hybrid assemblies based on flip-chip bonding is outlined. It…
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Highly Cited
1980
Highly Cited
1980
MINOS/AUGMENTED User's Manual.
B. Murtagh
,
M. Saunders
1980
Corpus ID: 56527337
Abstract : The scope of this manual is restricted to matters additional to those covered in the MINOS User's Guide (2). We assume…
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