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Video game development
Known as:
Video game beta release
, Computer and video game development
, Game asset
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Video game development is the process of creating a video game. Development is undertaken by a game developer, which may range from one person to a…
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Related topics
Related topics
50 relations
2D computer graphics
3D computer graphics
3D modeling
ARMA 3
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
Assembling a game development scene? Uncovering Finland’s largest demo party
Heikki Tyni
,
Olli Sotamaa
2014
Corpus ID: 54193181
The study takes look at Assembly, a large-scale LAN and demo party founded in 1992 and organized annually in Helsinki, Finland…
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2013
2013
Applying Design Patterns in Game Programming
Junfeng Qu
,
Yinglei Song
,
Yong Wei
2013
Corpus ID: 28613529
This paper discussed an object-oriented design for general game using C# and XNA using design pattern. We presented application…
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2013
2013
An Exploration Tool for Predicting Stealthy Behaviour
Jonathan Tremblay
,
P. A. Torres
,
Nir Rikovitch
,
Clark Verbrugge
AI in the Game Design Process @ AIIDE
2013
Corpus ID: 17344606
Stealthy movement is an important part of many games in the First Person Shooter (FPS) and Role Playing Games (RPG) genres…
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2012
2012
Integrating mobile culture into computing education
S. Kurkovsky
IEEE 2nd Integrated STEM Education Conference
2012
Corpus ID: 11990225
The term `mobile culture' describes the ever-growing influence that mobile devices, media and communication have on our day-to…
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2010
2010
Wee Wii: Preschoolers and Motion-Based Game Play
J. A. Bryant
,
Anna Akerman
,
Jordana Drell
Int. J. Gaming Comput. Mediat. Simulations
2010
Corpus ID: 5212665
In this paper, the authors specifically focus on the opportunities and challenges presented by the Nintendo Wii to preschoolers…
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2009
2009
Mobile Game Development for Multiple Devices in Education
Pablo Lavín-Mera
,
J. Torrente
,
P. Moreno-Ger
,
Jose Angel Vallejo Pinto
,
Baltasar Fernandez-Manjon
International Journal of Emerging Technologies in…
2009
Corpus ID: 6112361
Mobile learning and educational gaming are two trends that are rapidly having an increasing impact in Technology-Enhanced…
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Review
2005
Review
2005
Review of "Synthetic Creatures with Learning and Reactive Behaviors by Alex J. Champandard", New Riders Publishing, 2004, 768 pp.
Georgios N. Yannakakis
Conference on Computability in Europe
2005
Corpus ID: 113679438
This book is the first attempt to bridge the current gap between artificial intelligence (AI) research in academia and computer…
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2005
2005
Active network support for deployment of Java-based games on mobile platforms
L. Lefèvre
,
Awèni Saroukou
First International Conference on Distributed…
2005
Corpus ID: 13562743
Active networks are a promising way to develop services for data transport. Network programmable nodes can propose high level…
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2005
2005
Massively Multiplayer Game Development 2 (Game Development)
T. Alexander
2005
Corpus ID: 59844244
2000
2000
Cognitive modeling for games and animation
J. Funge
CACM
2000
Corpus ID: 18375896
Cognitive modeling for games and animation explores the provocative but largely uncharted interface between computer graphics and…
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