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Physically based animation
Physically based animation is an area of interest within computer graphics concerned with the simulation of physically plausible behaviors at…
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Related topics
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9 relations
Broader (1)
Computer graphics
Havok Technology Suites
Lattice Boltzmann methods
Numerical stability
PhysX
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2012
2012
User‐guided volumetric approximation using swept sphere volumes for physically based animation
M. Bae
,
Jinwook Kim
,
Young J. Kim
Comput. Animat. Virtual Worlds
2012
Corpus ID: 15920440
We present an efficient, user‐guided volumetric approximation algorithm, specifically designed for physically based animation…
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2008
2008
Three-Dimensional Seismic Collapse Analysis of Wooden Houses Using Rigid Body-Spring Method
E. A. Tingatinga
,
H. Kawakami
,
Santa Man Shrestha
2008
Corpus ID: 1485378
In Japan, the past few decades revealed the vulnerability of wood-framed residential buildings to strong earthquakes. The Kobe…
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2006
2006
Physically based Animation of Broad-leaf Plant
Wu Guo
,
Wenhui Li
,
Guanghui Feng
2006
Corpus ID: 17372907
A device for attaching a tool to the end of a robot arm includes a collet having a truncated conical body with a radially…
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2005
2005
A Collision Detection and Response Scheme for Simplified Physically Based Animation
Y. P. Atencio
,
Claudio Esperança
,
P. R. Cavalcanti
,
Antonio A. F. Oliveira
SIBGRAPI Conference on Graphics, Patterns and…
2005
Corpus ID: 9954376
In this paper we describe a system for physical animation of rigid and deformable objects. These are represented as groups of…
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2004
2004
Physically based animation and rendering of lightning
Theodore Kim
,
Ming C Lin
12th Pacific Conference on Computer Graphics and…
2004
Corpus ID: 5671330
We present a physically-based method for animating and rendering lightning and other electric arcs. For the simulation, we…
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2004
2004
Interactive Physically-based Animation System for Dense Meshes
R. Kondo
,
T. Kanai
Eurographics
2004
Corpus ID: 52032547
In this paper we describe an interactive physically-based animation system for dense meshes. Our method extracts a coarse mesh…
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1998
1998
GOING WITH WIND──PHYSICALLY BASED ANIMATION OF TREES
Feng Jin
1998
Corpus ID: 63032300
Trees play the most important role in the natural scenery of landscape. It is surely magnificent in many fields if we could…
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1997
1997
Implicit Surfaces in Physically based animation
Marie-Paule Cani
1997
Corpus ID: 64561399
Traditional animation systems are based on key-frames, which are a succession of individual states (the position, orientation…
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Highly Cited
1995
Highly Cited
1995
Evolutionary identification of cloth animation models
J. Louchet
,
Xavier Provot
,
David Crochemore
1995
Corpus ID: 15206501
This paper presents an application of evolutionary genetic techniques to the identification of internal parameters of a mass…
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Review
1991
Review
1991
Aspects of motion design physically-based animation
D. Haumann
,
J. Wejchert
,
+4 authors
Paula Sweeney
1991
Corpus ID: 59893000
We explore ways in which physically-based simulation can generate the motion of objects for computer animation. We model flexible…
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