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PhysX

Known as: Physx sdk, Apex framework, NVIDIA PhysX 
PhysX is a proprietary realtime physics engine middleware SDK. PhysX was authored at NovodeX, an ETH Zurich spin-off. In 2004 NovodeXwas acquired by… Expand
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2017
Highly Cited
2017
Developing and testing algorithms for autonomous vehicles in real world is an expensive and time consuming process. Also, in… Expand
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Highly Cited
2015
Highly Cited
2015
There is growing need for software tools that can accurately simulate the complex dynamics of modern robots. While a number of… Expand
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2015
2015
Assistive devices such as exoskeletons are capable of providing rehabilitative improvement and independence for individuals… Expand
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2013
2013
This paper proposes analysis technique for dynamic verification of APEX framework. APEX provides a list of permissions to a user… Expand
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2012
2012
Ubiquitous computing (ubicomp) systems involve complex interactions between multiple devices and users. This complexity makes it… Expand
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2011
2011
The main goal of computer game is to immerse a user in a virtual environment. In traditional games, the user immersion is… Expand
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2010
2010
The user experience of ubiquitous environments is a determining factor in their success. The characteristics of such systems must… Expand
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2009
2009
Given the complexity of the problem, genetic algorithms are one of the more promising methods of discovering control schemes for… Expand
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2005
2005
We introduce Ibex, a real-time capable physics simulation framework. Ibex is ideally suited to simulate mechatronic systems as… Expand
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2004
2004
The Arithmetic-Logic-Unit (ALU) is at the heart of a modern microprocessor, and its size and speed are often significant… Expand
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