Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 234,407,422 papers from all fields of science
Search
Sign In
Create Free Account
PhysX
Known as:
Physx sdk
, Apex framework
, NVIDIA PhysX
Expand
PhysX is a proprietary realtime physics engine middleware SDK. PhysX was authored at NovodeX, an ETH Zurich spin-off. In 2004 NovodeXwas acquired by…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
50 relations
3DMark
4A Engine
Adobe Shockwave
Android
Expand
Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Dependency Graph-based Reactivity for Virtual Environments
J. P. O. Marum
,
J. A. Jones
,
H. Conrad Cunningham
IEEE Conference on Virtual Reality and 3D User…
2020
Corpus ID: 218597454
In Virtual Environments (VEs), the system must quickly respond to user actions and accurately display the result. Current…
Expand
2013
2013
Plataforma de simulación reconfigurable basada en Microsoft Robotics Developer Studio
Francisco Alcalá Tomás
,
Ana Celorio Aponte
,
Cristina Álvarez
2013
Corpus ID: 188646858
En el proyecto explicado a continuacion, se ha disenado un sistema de modulos reconfigurables que permite realizar simulaciones…
Expand
2012
2012
Design of Metallurgical Machinery Dynamic Demonstration System Based on PhysX
Cui Jian-wei
2012
Corpus ID: 63361769
PhysX is a powerful physical effect computing engine put by NVIDIA.PhysX can make hardware physical effect computing advanced…
Expand
2011
2011
PhysX-based Framework for Developing Games with Haptic Feedback
R. J. Rajapakse
,
Y. Tokuyama
,
K. Konno
2011
Corpus ID: 96462694
The main goal of computer game is to immerse a user in a virtual environment. In traditional games, the user immersion is…
Expand
2010
2010
Characterization and properties of breakwater structures modelled by a physics engine
J. Greben
,
I. Gledhill
,
A. Cooper
,
R. D. Villiers
2010
Corpus ID: 54993955
7th South African Conference on Computational and Applied Mechanics (SACAM10), University of Pretoria, Pretoria, 10-13 January…
Expand
2009
2009
Embedded Augmented Reality Training System for Dynamic Human-Robot Cooperation
Jan A Neuhoefer
,
Bernhard Kausch
,
C. Schlick
2009
Corpus ID: 18482087
Abstract : In industrial production of high-wage countries, advanced automation technologies can partially compensate the lack of…
Expand
2009
2009
On the Physics Engine to Use the PhysX SDK
Wei Li-xin
2009
Corpus ID: 63878686
Physics simulation is a research hot point in computer graphic field,and it is more and more applied into other computer field…
Expand
2008
2008
Preliminary physics-engine model of dolosse interacting with one another
A. Cooper
,
J. Greben
,
+4 authors
R. D. Villiers
2008
Corpus ID: 59579577
A variety of armour units are used to protect breakwaters, piers and other harbour infrastructure, serving both to absorb the…
Expand
2007
2007
Lightweight UAV Simulation for use in Multi-Agent Human-in-the-Loop experiments
M. Lewis
2007
Corpus ID: 18334884
Effective use of robotics for large scale applications such as wilderness search and rescue will depend on coordination of large…
Expand
1999
1999
Working with persistent juvenile offenders : an evaluation of the Apex CueTen project.
D. Lobley
,
D. Smith
1999
Corpus ID: 153199365
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE