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PhysX
Known as:
Physx sdk
, Apex framework
, NVIDIA PhysX
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PhysX is a proprietary realtime physics engine middleware SDK. PhysX was authored at NovodeX, an ETH Zurich spin-off. In 2004 NovodeXwas acquired by…
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Related topics
Related topics
50 relations
3DMark
4A Engine
Adobe Shockwave
Android
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Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Dependency Graph-based Reactivity for Virtual Environments
J. P. O. Marum
,
J. A. Jones
,
H. Conrad Cunningham
IEEE Conference on Virtual Reality and 3D User…
2020
Corpus ID: 218597454
In Virtual Environments (VEs), the system must quickly respond to user actions and accurately display the result. Current…
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2017
2017
Modeling and dynamics simulation for deformable objects of orthotropic materials
Jianping Cai
,
F. Lin
,
Yong Tsui Lee
,
K. Qian
,
S. H. Soon
The Visual Computer
2017
Corpus ID: 12919833
Simulation of physically based deformable models is a hot topic in computer graphics. Most of the existing models focus on…
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2014
2014
Adopting Morphology to Multiple Tasks in Evolved Virtual Creatures
Dan Lessin
,
Don Fussell
,
Risto Miikkulainen
IEEE Symposium on Artificial Life
2014
Corpus ID: 263885152
2014
2014
Using game engines and graphic technologies for ray-tracing in future wireless
A. Navarro
,
D. Guevara
,
N. Cardona
European Conference on Antennas and Propagation
2014
Corpus ID: 22953507
We present here a discussion about the use of 3D ray-tracing (RT) techniques based on game engines and graphic technologies to…
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2013
2013
Plataforma de simulación reconfigurable basada en Microsoft Robotics Developer Studio
Francisco Alcalá Tomás
,
Ana Celorio Aponte
,
Cristina Álvarez
2013
Corpus ID: 188646858
En el proyecto explicado a continuacion, se ha disenado un sistema de modulos reconfigurables que permite realizar simulaciones…
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2011
2011
PhysX-based Framework for Developing Games with Haptic Feedback
R. J. Rajapakse
,
Y. Tokuyama
,
K. Konno
2011
Corpus ID: 96462694
The main goal of computer game is to immerse a user in a virtual environment. In traditional games, the user immersion is…
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2008
2008
Preliminary physics-engine model of dolosse interacting with one another
A. Cooper
,
J. Greben
,
+4 authors
R. D. Villiers
2008
Corpus ID: 59579577
A variety of armour units are used to protect breakwaters, piers and other harbour infrastructure, serving both to absorb the…
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2007
2007
Lightweight UAV Simulation for use in Multi-Agent Human-in-the-Loop experiments
M. Lewis
2007
Corpus ID: 18334884
Effective use of robotics for large scale applications such as wilderness search and rescue will depend on coordination of large…
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Highly Cited
2004
Highly Cited
2004
A high performance 32-bit ALU for programmable logic
P. Metzgen
Symposium on Field Programmable Gate Arrays
2004
Corpus ID: 207734230
The Arithmetic-Logic-Unit (ALU) is at the heart of a modern microprocessor, and its size and speed are often significant…
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1999
1999
Working with persistent juvenile offenders : an evaluation of the Apex CueTen project.
D. Lobley
,
D. Smith
1999
Corpus ID: 153199365
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