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PhysX

Known as: Physx sdk, Apex framework, NVIDIA PhysX 
PhysX is a proprietary realtime physics engine middleware SDK. PhysX was authored at NovodeX, an ETH Zurich spin-off. In 2004 NovodeXwas acquired by… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
In Virtual Environments (VEs), the system must quickly respond to user actions and accurately display the result. Current… 
2017
2017
Simulation of physically based deformable models is a hot topic in computer graphics. Most of the existing models focus on… 
2014
2014
We present here a discussion about the use of 3D ray-tracing (RT) techniques based on game engines and graphic technologies to… 
2013
2013
En el proyecto explicado a continuacion, se ha disenado un sistema de modulos reconfigurables que permite realizar simulaciones… 
2011
2011
The main goal of computer game is to immerse a user in a virtual environment. In traditional games, the user immersion is… 
2008
2008
A variety of armour units are used to protect breakwaters, piers and other harbour infrastructure, serving both to absorb the… 
2007
2007
Effective use of robotics for large scale applications such as wilderness search and rescue will depend on coordination of large… 
Highly Cited
2004
Highly Cited
2004
The Arithmetic-Logic-Unit (ALU) is at the heart of a modern microprocessor, and its size and speed are often significant…