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Havok Technology Suites
Known as:
Havok 2.0
, Havok Physics
, Havok 3 Physics Engine
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Havok is a middleware software suite developed by the Irish company Havok. Havok provides a physics engine component and related functions to video…
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Related topics
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50 relations
3DMark
Adobe Atmosphere Community Server
Adobe Shockwave
Android
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Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Dependency Graph-based Reactivity for Virtual Environments
J. P. O. Marum
,
J. A. Jones
,
H. Conrad Cunningham
IEEE Conference on Virtual Reality and 3D User…
2020
Corpus ID: 218597454
In Virtual Environments (VEs), the system must quickly respond to user actions and accurately display the result. Current…
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2016
2016
Emotional Appraisal Engines for Games
J. Broekens
,
E. Hudlicka
,
Rafael Bidarra
2016
Corpus ID: 19000983
Affective game engines could support game development by providing specialized emotion sensing (detection), emotion modeling…
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2013
2013
Image Statistics: Just One More Mushroom Cap and I'll Be Perfect, by Havok
Andy Carloff
2013
Corpus ID: 238288166
2013
2013
Image Hash: I Am Earth, Earth Is Me, by Havok
Andy Carloff
2013
Corpus ID: 238483230
2013
2013
Image Gallery: I Am Earth, Earth Is Me, by Havok
Andy Carloff
2013
Corpus ID: 230294537
2012
2012
3 INCHES OF BLOOd / GOATWHORE / ANGELUS APATRIDA / HAVOK European tour dates
K. Kamiński
2012
Corpus ID: 194819163
3 INCHES OF BLOOD, GOATWHORE, ANGELUS APATRIDA and HAVOK will be touring Europe in May. Tour Dates: 05/05 Essen, Germany @ Turock…
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2011
2011
Monocular Pose Reconstruction for an Augmented Reality Clothing System
Lorenz Rogge
,
Thomas Neumann
,
M. Wacker
,
M. Magnor
International Symposium on Vision, Modeling, and…
2011
Corpus ID: 6963552
In this paper, we present an approach for realizing an augmented reality system for try-on of apparel. The core component of our…
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2008
2008
Estudi i aplicació de llibreries de física per a motors de videojocs
Xavier Bonaventura Brugués
2008
Corpus ID: 191104711
En el mon dels videojocs el realisme es un punt molt important a tenir en compte ja que donames sensacio a l’usuari d’estar…
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Review
2007
Review
2007
THE STATE OF THE ART AND THE FUTURE OF MODELING AND SIMULATION SYSTEMS
Selim Tem
,
Zer
2007
Corpus ID: 5821851
In this document we present a survey of the state of the art of Modeling and Simulation (M&S) Systems, and the anticipation of…
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2006
2006
Vendors Upgrade Their Physics Processing to Improve Gaming
DAVID D GEER
Computer
2006
Corpus ID: 12093921
The trend in computer gaming is always to provide higher performance and more realistic effects. However, even the best of today…
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