• Publications
  • Influence
To feel or not to feel: The role of affect in human-computer interaction
  • E. Hudlicka
  • Computer Science
  • Int. J. Hum. Comput. Stud.
  • 1 July 2003
TLDR
An introduction to the emerging research area of affective HCI, some of the available methods and techniques, and representative systems and applications. Expand
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  • 27
  • PDF
Assessment of User Affective and Belief States for Interface Adaptation: Application to an Air Force Pilot Task
TLDR
We describe an Affect and Belief Adaptive Interface System (ABAIS) designed to compensate for performance biases caused by users’ affective states and active beliefs. Expand
  • 136
  • 9
Guidelines for Designing Computational Models of Emotions
  • E. Hudlicka
  • Computer Science, Psychology
  • Int. J. Synth. Emot.
  • 2011
TLDR
This paper deconstructs the often vague term 'emotion modeling' by suggesting the view of emotion models in terms of two fundamental categories of processes: emotion generation and emotion effects. Expand
  • 101
  • 9
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Computational Modeling of Emotion: Toward Improving the Inter- and Intradisciplinary Exchange
TLDR
The past years have seen increasing cooperation between psychology and computer science in the field of computational modeling of emotion. Expand
  • 126
  • 9
  • PDF
This time with feeling: Integrated model of trait and state effects on cognition and behavior
  • E. Hudlicka
  • Computer Science
  • Appl. Artif. Intell.
  • 1 August 2002
TLDR
We describe a methodology for modeling these effects in terms of a set of parameters that control processing within a symbolic cognitive architecture. Expand
  • 57
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Emotion in Games
TLDR
The Emotion in Games workshop (EmoGames 2011 http://sirenproject. eu/content/acii-2011-workshop-emotion-games) will bring together researchers and practitioners in affective computing, user experience research, social psychology and cognition, machine learning, and AI and HCI, to explore topics in affect induction, sensing and modelling and affect-driven game adaptation. Expand
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AFFECTIVE COMPUTING FOR GAME DESIGN
Affective gaming has received much attention lately, as the gaming community recognizes the importance of emotion in the development of engaging games. Affect plays a key role in the user experience,Expand
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  • 3
  • PDF
Virtual training and coaching of health behavior: example from mindfulness meditation training.
  • E. Hudlicka
  • Psychology, Medicine
  • Patient education and counseling
  • 1 August 2013
OBJECTIVE Computer-based virtual coaches are increasingly being explored for patient education, counseling, and health behavior training and coaching. The objective of this research was to developExpand
  • 59
  • 3
Beyond Cognition: Modeling Emotion in Cognitive Architectures
TLDR
In this paper I first motivate the need for including emotion in cognitive architectures, and then describe a generic methodology for modeling the effects of emotion within a symbolic cognitive architecture. Expand
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  • 3
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Two Sides of Appraisal: Implementing Appraisal and Its Consequences within a Cognitive Architecture
Appraisal processes provide an affective assessment of an agent’s current situation, in light of its needs and goals. This paper describes a computational model of the appraisal process, implementedExpand
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  • 3
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