Skip to search formSkip to main contentSkip to account menu

Phong shading

Known as: Phuong shading, Phong reflection, Phong 
Phong shading refers to an interpolation technique for surface shading in 3D computer graphics. It is also called Phong interpolation or normal… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
In medical visualization of surface information, problems often arise when visualizing several overlapping structures… 
2015
2015
Accurate real-time rendering of specular surfaces is a challenging task when considering area light source illumination. The… 
2010
2010
One of the most successful algorithms that bring realism in the world of 3-D generation is fast phong shading. The digital image… 
2004
2004
We present an extension to common realtime toon/cel-shading rendering techniques for treating reflective and transparent surfaces… 
2001
2001
Rendering systems often represent curved surfaces as a mesh of planar polygons that are shaded to add realism and to restore a… 
2000
2000
Computer image generation systems often represent curved surfaces as a mesh of planar polygons that are shaded to restore a… 
1998
1998
sketch describes a simple way to set up coefficients to implement quadratic shading in rendering hardware. Quadratic shading… 
1997
1997
Two of the most famous graphics techniques, derived from shading algorithms by Henri Gouraud and Bui Tuong Phong, have been…