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Phong shading

Known as: Phuong shading, Phong reflection, Phong 
Phong shading refers to an interpolation technique for surface shading in 3D computer graphics. It is also called Phong interpolation or normal… 
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Papers overview

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2015
2015
Accurate real-time rendering of specular surfaces is a challenging task when considering area light source illumination. The… 
2010
2010
Stylized silhouette is a powerful tool for non-photorealistic rendering. It can be used to simulate different materials and… 
2010
2010
One of the most successful algorithms that bring realism in the world of 3-D generation is fast phong shading. The digital image… 
2009
2009
We present a cartoon animation style rendering method for water animation. In an effort to capture and represent crucial features… 
Highly Cited
2001
Highly Cited
2001
In this paper we introduces a new realtime level-of-detail deepwater animation scheme, which uses many different proven water… 
2000
2000
Computer image generation systems often represent curved surfaces as a mesh of planar polygons that are shaded to restore a… 
1998
1998
sketch describes a simple way to set up coefficients to implement quadratic shading in rendering hardware. Quadratic shading… 
1997
1997
Two of the most famous graphics techniques, derived from shading algorithms by Henri Gouraud and Bui Tuong Phong, have been… 
1992
1992
In this note we study the conditions under which ergodicity is preserved by domination. As an application, the criterion for…