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Paul Debevec
Known as:
Paul E. Debevec
Paul Ernest Debevec is a researcher in computer graphics at the University of Southern California's Institute for Creative Technologies. He is best…
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17 relations
ATi Radeon R300 Series
Bidirectional scattering distribution function
Computer animation
Computer graphics
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2014
Review
2014
Beckett's Critical Complicity: Carnival, Contestation, and Tradition
Dina Sherzer
2014
Corpus ID: 1543567
Review of Beckett's Critical Complicity: Carnival, Contestation, and Tradition, by Sylvie Debevec Henning
2012
2012
Real-time rendering of approximate caustics under environment illumination
Budianto Tandianus
,
H. Johan
,
S. H. Soon
Entertainment Computing
2012
Corpus ID: 17230591
2012
2012
Opera Directing in Slovenia between the Two Wars: Between the Aesthetics of the Drama Theatre and Opera Aesthetics
D. Koter
2012
Corpus ID: 58918390
The article deals with opera directing in Slovenia between the two wars, with the emphasis on opera performances of the National…
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2009
2009
Paul Debevec animates a photo-real digital face (6:06)
M. Raynaud
2009
Corpus ID: 107525514
At TEDxUSC, computer graphics trailblazer Paul Debevec explains the scene-stealing technology behind Digital Emily, a digitally…
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2007
2007
Precomputed Visibility Cuts Light Directions Light Colors B ∑ Evaluate
Oskar Åkerlund
2007
Corpus ID: 267882262
This paper presents a novel PRT-based method that uses precomputed visibility cuts for interactive relighting with all-frequency…
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2006
2006
A realtime immersive application with realistic lighting: The Parthenon
M. Callieri
,
P. Debevec
,
J. Pair
,
Roberto Scopigno
Computers & graphics
2006
Corpus ID: 9066074
2005
2005
IMPORTANCE RESAMPLING FOR GLOBAL ILLUMINATION by
Justin F. Talbot
2005
Corpus ID: 267834934
IMPORTANCE RESAMPLING FOR GLOBAL ILLUMINATION Justin F. Talbot Department of Computer Science Master of Science This thesis…
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2004
2004
VRML scene graphs on an interactive ray tracing engine
Andreas Dietrich
,
Ingo Wald
,
Markus Wagner
,
Philipp Slusallek
IEEE Virtual Reality
2004
Corpus ID: 263890805
With the recent advances in ray tracing technology, high-quality image generation at interactive rates has finally become a…
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2002
2002
Permodelan Dan Penjanaan Imej 3D Menggunakan Teknik Image-Based Modelling And Rendering
Wan Mahusain
,
Wan Ahmad Akhnaz
2002
Corpus ID: 61920543
A main objective of computer graphics research has been focused on creating a realistic rendered image. The evolution on this…
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2001
2001
Combining Dynamic Simulation , High Dynamic Range Photography and Global Illumination
Christine Waggoner
2001
Corpus ID: 18018382
This paper describes an approach to seamlessly integrate synthetic moving objects into a real scene. We create photorealistic…
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