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Paul Debevec

Known as: Paul E. Debevec 
Paul Ernest Debevec is a researcher in computer graphics at the University of Southern California's Institute for Creative Technologies. He is best… Expand
Wikipedia

Papers overview

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2013
2013
In this paper, we present EnvyDepth, an interface for recovering local illumination from a single HDR environment map. In… Expand
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2011
2011
Integrating animated virtual objects with their surroundings for high-quality augmented reality requires both geometric and radio… Expand
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2008
2008
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to… Expand
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2006
2006
Real-time shading with environment maps requires the ability to rotate the global lighting to each surface point's local… Expand
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2004
2004
In this paper, we present a novel, hardwareaccelerated approach to compute the visibility between surface points and directional… Expand
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Highly Cited
2003
Highly Cited
2003
We propose a fast, high quality tone mapping technique to display high contrast images on devices with limited dynamicrange of… Expand
Highly Cited
2003
Highly Cited
2003
We have developed an emissive high dynamic range (HDR) display that is capable of displaying a luminance range of 10,000cd/m2 to… Expand
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2003
2003
An algorithm for blending multiple-exposure images of a scene into an image with maximum information content is introduced. The… Expand
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Highly Cited
2001
Highly Cited
2001
We consider the rendering of diffuse objects under distant illumination, as specified by an environment map. Using an analytic… Expand
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Highly Cited
1999
Highly Cited
1999
As the efficiency of computer graphic rendering methods is increasing, generating realistic models is now becoming a limiting… Expand