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Pat Hanrahan
Known as:
Patrick Hanrahan
Pat Hanrahan (born 1954) is a computer graphics researcher, the Canon USA Professor of Computer Science and Electrical Engineering in the Computer…
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Related topics
Related topics
14 relations
Beam tracing
Computer graphics
Computer graphics (computer science)
Graphics processing unit
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Papers overview
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2019
2019
Size Matters: Force and Size Disparity in Cases of Aggravated Sexual Abuse
J. Hanrahan
2019
Corpus ID: 159072160
In 2018, the Third Circuit Court of Appeals affirmed a jury’s finding that a corrections officer deprived a female inmate of her…
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2015
2015
AàC | Parasites | Cambridge | 20.03.15
A. Simon
2015
Corpus ID: 192376999
"Parasites" Cambridge French Graduate Conference 2015 14-15 mai 2015 Emmanuel College, Cambridge Avec des interventions de…
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2010
2010
A Conversation with Ed Catmull
E. Catmull
,
P. Hanrahan
2010
Corpus ID: 28143326
With the release of Toy Story in 1995, Pixar Animation Studios President Ed Catmull achieved a lifelong goal: to make the world’s…
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2009
2009
'When I Leave These Landings (2004 - 2009)'
John G. Cummins
2009
Corpus ID: 193126855
This body of work consists of five films (artefacts): Film E2-1A, DV, stereo-sound, 36' 09"; Film E2-1B, DV, stereo-sound, 5' 08…
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2008
2008
Jim Gray
D. Crawford
Communications of the ACM
2008
Corpus ID: 19752869
An artificial reverberation arrangement comprising a number of mechanical units each of which comprises a microphone, an…
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2008
2008
Models and Algorithms for Interactive audio Rendering
N. Tsingos
2008
Corpus ID: 11236166
Les systemes de realite virtuelle interactifs combinent des representations visuelle, sonore et haptique, afin de simuler de…
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2006
2006
Interactive Clustering for Data Exploration
J. R. Brandt
,
J. Chong
,
Sean Rosenbaum
2006
Corpus ID: 19012851
Clustering algorithms are widely used in data analysis systems. However, these systems are largely static in nature. There may be…
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2004
2004
Dynamic Scene Occlusion Culling in Architectural Scenes
B. Paunoo
,
D. Daman
2004
Corpus ID: 1965009
Visibility algorithms have recently regained attention because of the ever increasing size of polygon datasets in a scene and…
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2000
2000
Mesh compression and its hardware/software applications
T. Chiueh
,
T. Mitra
2000
Corpus ID: 59652614
Three-dimensional triangle and tetrahedral mesh are dominant representations of 3D geometric models. However, explosive growth in…
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1998
1998
Te xture On Demand
D. Peachey
1998
Corpus ID: 15954000
Te xture On Demand (TOD) is a technique for organizing large amounts of stored texture data in disk files and accessing it…
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