Skip to search formSkip to main contentSkip to account menu

Computer graphics (computer science)

Known as: Graphics artifacts, Algorithms in computer graphics, Graphics processing 
Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
High-order methods such as the Discontinuous Galerkin (DG) method are considered promising alternatives for the numerical… 
2015
2015
High-order methods such as the Discontinuous Galerkin (DG) method are considered promising alternatives for the numerical… 
2009
2009
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly… 
2005
2005
In this paper we describe an experiment to obtain information about the perceptual potential of the human visual system regarding… 
Review
2001
Review
2001
Gives a bibliographical review of the finite element meshing and remeshing from the theoretical as well as practical points of… 
2000
2000
There are many applications where data structures use a hash function. The hash data structures are widely used across all fields… 
2000
2000
The use of polygonal meshes, especially triangle meshes, is manifold but a lot of algorithms require the mesh to be structured in… 
1997
1997
X-ray CT has the potential to provide precise and accurate data from which the mechanical properties of bone can be derived. Such… 
1988
1988
Error estimation, adaptive remeshing as well as different special mesh updating schemes are applied in the finite element…