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We consider the problem of creating a map between two arbitrary triangle meshes. Whereas previous approaches compose parametrizations over a simpler intermediate domain, we directly create and optimize a continuous map between the meshes. Map distortion is measured with a new symmetric metric, and is minimized during interleaved coarse-to-fine refinement of(More)
29 P rinceton's Scalable Display Wall project explores building and using a large-format display with multiple commodity components. The prototype system has been operational since March 1998. Our goal is to construct a collaborative space that fully exploits a large-format display system with immer-sive sound and natural user interfaces. Unlike most(More)
Volume rendering is a flexible technique for visualizing dense 3D volumetric datasets. A central element of volume rendering is the conversion between data values and observable quantities such as color and opacity. This process is usually realized through the use of transfer functions that are precomputed and stored in lookup tables. For multidimensional(More)
We introduce a method for real-time rendering of fur on surfaces of arbitrary topology. As a pre-process, we simulate virtual hair with a particle system, and sample it into a volume texture. Next, we parameterize the texture over a surface of arbitrary topology using " lapped textures " — an approach for applying a sample texture to a surface by repeatedly(More)
We recently introduced an algorithm for spherical parametrization and remesh-ing, which allows resampling of a genus-zero surface onto a regular 2D grid, a spherical geometry image. These geometry images offer several advantages for shape compression. First, simple extension rules extend the square image domain to cover the infinite plane, thereby providing(More)
We present a survey of recent methods for creating piecewise linear mappings between triangulations in 3D and simpler domains such as planar regions, simplicial complexes, and spheres. We also discuss emerging tools such as global parameterization, inter-surface mapping and parameterization with constraints. We start by describing the wide range of(More)