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Level design

Known as: Game mapping, Level designer 
Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
The "pay-as-you-go" cloud computing model has strong potential for efficiently supporting big data analysis jobs expressed via… 
2007
2007
Purpose – To solve the trade‐offs between marketing and R&D domains and to minimize information loss in new product development… 
2007
2007
This paper describes the development and application of a rapid prototyping system for flight testing of novel autonomous flight… 
2004
2004
Path planning plays an important role in many computer games. Currently the motion of entities is often planned using a… 
Review
2004
Review
2004
An optimal total solution for radio and mixed-signal system integration needs tradeoffs between different design options. Among… 
2000
2000
Exploitation of data re-use in combination with the use of custom memory hierarchy that exploits the temporal locality of data… 
2000
2000
The preparation, structure, and electrochemical and electrocatalytical properties of a new polyoxometalate-based organic… 
1995
1995
A new model for supporting collaborative software development with shared, multiple textual and graphical views is presented…