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Level design

Known as: Game mapping, Level designer 
Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or… Expand
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2011
Highly Cited
2011
Tanagra is a mixed-initiative tool for level design, allowing a human and a computer to work together to produce a level for a 2… Expand
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Highly Cited
2010
Highly Cited
2010
Tanagra is a prototype mixed-initiative design tool for 2D platformer level design, in which a human and computer can work… Expand
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Highly Cited
2010
Highly Cited
2010
This paper investigates strategies to generate levels for action adventure games. This genre relies more strongly on well… Expand
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Highly Cited
2010
Highly Cited
2010
Level designers create gameplay through geometry, AI scripting, and item placement. There is little formal understanding of this… Expand
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Highly Cited
2007
Highly Cited
2007
System-level design (SLD) is considered by many as the next frontier in electronic design automation (EDA). SLD means many things… Expand
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Highly Cited
2006
Highly Cited
2006
Although other genres have used procedural level generation to extend gameplay and replayability, platformer games have not yet… Expand
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Highly Cited
2005
Highly Cited
2005
The demands of scalable, low latency and power efficient system-on-chip interconnect cannot only be satisfied by point-to-point… Expand
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Highly Cited
2004
Highly Cited
2004
This paper describes a novel design methodology to implement a secure DPA resistant crypto processor. The methodology is suitable… Expand
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Highly Cited
2002
Highly Cited
2002
The emergence of the system-on-chip (SoC) era is creating many new challenges at all stages of the design process. Engineers are… Expand
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Highly Cited
2002
Highly Cited
2002
We propose a packet switched platform for single chip systems which scales well to an arbitrary number of processor like… Expand
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