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Level design
Known as:
Game mapping
, Level designer
Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or…
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3D computer graphics
And Yet It Moves
AutoCAD
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Broader (2)
Video game design
Video game development
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
Practical Confidentiality Preserving Big Data Analysis
J. Stephen
,
Savvas Savvides
,
R. Seidel
,
P. Eugster
USENIX Workshop on Hot Topics in Cloud Computing
2014
Corpus ID: 11664131
The "pay-as-you-go" cloud computing model has strong potential for efficiently supporting big data analysis jobs expressed via…
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Highly Cited
2011
Highly Cited
2011
A Generalized Rotate-and-Fire Digital Spiking Neuron Model and Its On-FPGA Learning
Takashi Matsubara
,
H. Torikai
,
Tetsuya Hishiki
IEEE Transactions on Circuits and Systems - II…
2011
Corpus ID: 36523613
A generalized rotate-and-fire digital spiking neuron model that can be implemented by a simple asynchronous sequential logic…
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2011
2011
Abstraction and microarchitecture scaling in early-stage power modeling
H. Jacobson
,
A. Buyuktosunoglu
,
P. Bose
,
E. Acar
,
R. Eickemeyer
IEEE 17th International Symposium on High…
2011
Corpus ID: 18383951
Early-stage, microarchitecture-level power modeling methodologies have been used in industry and academic research for a decade…
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Highly Cited
2010
Highly Cited
2010
Developing a Conceptual Model of Virtual Organizations for Citizen Science
2010
Corpus ID: 14769931
Highly Cited
2005
Highly Cited
2005
A model-in-the-loop interface to emulate source dynamics in a zonal DC distribution system
Weidong Zhu
,
S. Pekarek
,
J. Jatskevich
,
O. Wasynczuk
,
D. Delisle
IEEE transactions on power electronics
2005
Corpus ID: 10764765
A model-in-the-loop capability (MIL) has been developed to emulate the dynamics of alternative power sources in a hardware-based…
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Highly Cited
2005
Highly Cited
2005
Engineering Organization-Based Multiagent Systems
S. DeLoach
International Workshop on Software Engineering…
2005
Corpus ID: 6980403
In this paper, we examine the Multiagent Systems Engineering (MaSE) methodology and its applicability to developing organization…
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Highly Cited
2003
Highly Cited
2003
Three Traditions of Self-Similarity in Fourteenth and Fifteenth Century Islamic Geometric Ornament
J. Bonner
2003
Corpus ID: 67801692
s 503
Highly Cited
2003
Highly Cited
2003
RTOS modeling for system level design
A. Gerstlauer
,
Haobo Yu
,
D. Gajski
Design, Automation and Test in Europe Conference…
2003
Corpus ID: 15638
System level synthesis is widely seen as the solution for closing the productivity gap in system design. High level system models…
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2000
2000
Data-Reuse and Parallel Embedded Architectures for Low-Power, Real-Time Multimedia Applications
D. Soudris
,
N. Zervas
,
+4 authors
A. Thanailakis
International Workshop on Power and Timing…
2000
Corpus ID: 9604555
Exploitation of data re-use in combination with the use of custom memory hierarchy that exploits the temporal locality of data…
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1990
1990
Control of ATM Statistical Multiplexing Performance
G. Woodruff
,
R. Kositpaiboon
,
Gordon Fitzpatrick
,
P. Richards
Comput. Networks ISDN Syst.
1990
Corpus ID: 33569026
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