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Level design

Known as: Game mapping, Level designer 
Level design, environment design or game mapping is a discipline of game development involving creation of video game levels—locales, stages, or… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
The "pay-as-you-go" cloud computing model has strong potential for efficiently supporting big data analysis jobs expressed via… 
Highly Cited
2011
Highly Cited
2011
A generalized rotate-and-fire digital spiking neuron model that can be implemented by a simple asynchronous sequential logic… 
2011
2011
Early-stage, microarchitecture-level power modeling methodologies have been used in industry and academic research for a decade… 
Highly Cited
2010
Highly Cited
2005
Highly Cited
2005
A model-in-the-loop capability (MIL) has been developed to emulate the dynamics of alternative power sources in a hardware-based… 
Highly Cited
2005
Highly Cited
2005
In this paper, we examine the Multiagent Systems Engineering (MaSE) methodology and its applicability to developing organization… 
Highly Cited
2003
Highly Cited
2003
System level synthesis is widely seen as the solution for closing the productivity gap in system design. High level system models… 
2000
2000
Exploitation of data re-use in combination with the use of custom memory hierarchy that exploits the temporal locality of data…